- Joined
- Feb 24, 2021
- Messages
- 715
- Reaction score
- 4,674
- Awards
- 218
- Website
- falsememories.neocities.org
This thread has been viewed 16103 times.
Thanks! I might have to watch that movie again. Normally I go for dilapidated 'Nostromo' style spaceships, so this is all pretty new to me.looks crisp. Reminds me of 2001 space odyssey.
I apparently bought that in 2019. Shit. I really need to get around to learning Geometry Nodes. Your render looks amazing.Here's the course if anyone is interested: https://www.udemy.com/course/blender-environments/
Thank you! The course has been updated for blender 3.0, so have at it my man.Thanks! I might have to watch that movie again. Normally I go for dilapidated 'Nostromo' style spaceships, so this is all pretty new to me.
I apparently bought that in 2019. Shit. I really need to get around to learning Geometry Nodes. Your render looks amazing.
so hypedHere I am, rigging shit for the Disillusion video review.
There's a few other sneaky tricks you can do with it, too. N64 developers sometimes had just used higher resolution greyscale textures, then used vertex colours to fill in colour data.Just discovered Vertex coloring in Blender
Sounds pretty rad. Hope you show it off.Next, I'm going to be working on using multiple scenes to have a pre-rendered background beneath low-res assets, resident-evil style.
YOOO, this is pretty freakin' rad, it kind of looks like the start of a boss fight or a scene from an anime abt existentialismHere's an unrefined, pretty stiffly animated WIP. There's still a lot of work to be done on this scene but I wanted to share it anyways
https://files.catbox.moe/bbf9x7.mp4
I'd also recommend the planet tutorial. They have a really good primer on Procedural Textures.Going through creative shrimp's hard surface modelling course.
This guy has some really great tutorials as far as the PS1 aesthetic goes. He's got character modeling, vertex coloring, and general render setting tutorials, among others.Sorry to barge in here guys, but is there any good starting tutorials for blender? Really want to get into 3d Modeling to make low poly kind of PS1/Saturn Esque visuals, backgrounds and character models and such. I have some prior knowledge as I began using it in a game design class but that was a couple years ago at this point. All the art in this thread has been super inspiring and has pushed me into installing blender again!
Ditto on the planet tutorial. Took forever to actually finish it myself considering the length of the video itself, (plus time I had to pause or go back and check something) but is absolutely worth it as a primer on procedural materials.I'd also recommend the planet tutorial. They have a really good primer on Procedural Textures.
(Assuming you haven't done it already tho.)
(Also that's another tutorial series I totally need to finish.)
If you're looking for PS1 stuff, I'd recommend MikeRoeGames.Sorry to barge in here guys, but is there any good starting tutorials for blender? Really want to get into 3d Modeling to make low poly kind of PS1/Saturn Esque visuals, backgrounds and character models and such.
I'm still super early into the process, but what I've done is go through the infamous donut tutorial by blender guru and THEN with that working knowledge I was able to jump confidently into more specific tutorials for things I want to produce. (Procedural wood, rigging/animating a human character and objects, dynamic water texture with weight paint, etc.)Sorry to barge in here guys, but is there any good starting tutorials for blender? Really want to get into 3d Modeling to make low poly kind of PS1/Saturn Esque visuals, backgrounds and character models and such. I have some prior knowledge as I began using it in a game design class but that was a couple years ago at this point. All the art in this thread has been super inspiring and has pushed me into installing blender again!
I'd also recommend the planet tutorial. They have a really good primer on Procedural Textures.
(Assuming you haven't done it already tho.)
(Also that's another tutorial series I totally need to finish.)
Will be checking it out once I finish the courses I'm currently going through. I don't think its wise to take more than 2 at a time...Ditto on the planet tutorial. Took forever to actually finish it myself considering the length of the video itself, (plus time I had to pause or go back and check something) but is absolutely worth it as a primer on procedural materials.
Proof of concept ft. Lain
View: https://streamable.com/h6iin1
Assets:
TV and roller stand models by me
Screen material by Mrmo Tarius
HDRI by PolyHaven
VHS video filter from NTSCqt
Audio edited and mixed in Audacity