Andy Kaufman
i know
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@Bob Jones hasn't logged in for almost 10 days now, idk if he will come back soon.I'll give him 2 more days to reply, or else it'll go on to @Radical
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@Bob Jones hasn't logged in for almost 10 days now, idk if he will come back soon.I'll give him 2 more days to reply, or else it'll go on to @Radical
Yeah fair, it has been 2 days anyway.@Bob Jones hasn't logged in for almost 10 days now, idk if he will come back soon.
Apologies; I've been busy this week. For what it's worth, I'm still interested in taking part in this project.@Bob Jones hasn't logged in for almost 10 days now, idk if he will come back soon.
No problem, you can just take your turn after RadicalApologies; I've been busy this week. For what it's worth, I'm still interested in taking part in this project.
Nice job! Damn considering we're really not ideally equipped on the metal/armor front, our ARS makes up for it with pure skill!And that brings my year to a close. Everyone is calming down from the excitement of the siege and getting back to work. A few notes for the next overseer.
-I started building an exterior wall to enclose some pasture land, but this is far from complete. There's a block stockpile out front to continue the work
-Our outer defenses in general need work. Traps are a good idea. I was building a bunch of serrated glass discs for weapon traps, but haven't used them yet.
-We are churning out bone and rock crafts, so we should be able to buy out all the wood and fuel we can from each caravan
-Lack of wood is still a problem. It's really slowing down our metal industry
-At the tail end of winter, I found magma! It is wayyyy down there, and I still can't find cavern #3. But I had just started setting up a magma forge when the year ended. (F6 should zoom to it)
-There's a bunch of goblin trash set to be melted. Just start the melt object task at a smelter once we have fuel again
-My silly water temple does have an off switch, in case the drainage isn't fast enough, or it starts killing FPS. The switch is tagged with a (N)ote. But dorfs love waterfalls and it cleans off the goblin blood
-A more serious clothing industry is desirable. Some of our dwarves are running around in rags.
-I wanted to start conquering the first cavern layer (that spider silk), but I was kept busy elsewhere
Also props to whoever set up the farming/drink/cloth workflows. Never ran out of food or drink and I never had to touch anything.
I will post the save file as soon as DFFD actually enables my account, or I find somewhere else to host it.
If you don't mind, I'll take it! I'll try to get a report up tomorrow.@Bob Jones you want to take the next year or should i?
I built the boxes. Egg laying animals just go there when they need to lay an egg, they claim a box and spawn one in and then go about their day again. As long as they're not restrained to a pasture it should be good. So I basically just keep cattle to a pasture but let poultry freely roam around the fort so they can access the nest boxes.omeone had built an area with nest boxes, which didn't seem to have any living animals in it -- I released them there.
Did you used to have animals to live there, or was that just thinking in advance for the benefit of future players? If the latter, thanks; if the former, I'm afraid they're there no longer, for some reason.I built the boxes. Egg laying animals just go there when they need to lay an egg, they claim a box and spawn one in and then go about their day again. As long as they're not restrained to a pasture it should be good. So I basically just keep cattle to a pasture but let poultry freely roam around the fort so they can access the nest boxes.
I built 6 in advance and then bought one guineahen. She should still be around though.Did you used to have animals to live there, or was that just thinking in advance for the benefit of future players? If the latter, thanks; if the former, I'm afraid they're there no longer, for some reason.
In any case, I'm hoping these turkeys will become a profitable food source.