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Bloodborne PS1 Demake

naa

ファミチキ
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Thanks for sharing updates, this is a super neat project!
I honestly hadn't heard of a demake before, closest I've seen is someone producing a 2D pixel version of a 3D game which happens with Puppet Combo games pretty often. really cool concept! hope to see more demakes in the future.
 
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Vaporweeb

Well-Known Traveler
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Thought this was 98DEMAKE for a sec.

I love these videos, they actually inspired me to learn Blender.

The original plan for my album was to feature a Ps1 style 3D world of the university but it took much longer than expected, might still do it in the future.

It's really cool to see more of these artists showing up working with this technique, maybe we might get low poly themed games like this in the future again!
I love Blender! Best open-source modeling program there is.

Unfortunately, PSX graphics are notoriously difficult to recreate due to the PS1's texture warping being essentially impossible to faithfully recreate in Blender.

Other than that, great for modeling and texturing static scenes if you're specifically trying to recreate the PSX feel.
 
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Vaporweeb

Well-Known Traveler
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18
Thanks for sharing updates, this is a super neat project!
I honestly hadn't heard of a demake before, closest I've seen is someone producing a 2D pixel version of a 3D game which happens with Puppet Combo games pretty often. really cool concept! hope to see more demakes in the future.
Be sure to check out her Twitter for more consistent updates:

https://mobile.twitter.com/b0tster

I don't want to spam, so I'll just be posting the more curated YouTube updates.
 
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Vaporweeb

Well-Known Traveler
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18
Iosefka's Clinic update:
View: https://youtu.be/dZwbLQUypmE


Seeing the hunter's dream so many times he me thinking: are chalice dungeons possible in any way?

Does anyone more knowledgable about PS1 hardware than me know if the PS1 was capable, theoretically or otherwise, of randomly generated levels? By which I mean taking a small number of pregenerated level pieces and cobbling them together in random configurations.
 
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