Cyberbob

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Like many of you, I grew up on the net. When I wasn't in school, I was wired in. Messing with HyperCard. Downloading mystical software and MP3s. Adventuring in Myst. Chatting on AOL Kids Only chat rooms. Exploring the world wide web.

I have a deep nostalgia for the 90s net and the early web. I know many of you do too. For some of you, it might be BBS era nostalgia. Or IRC, MUDs, newsgroups, you name it. For others, it might be MySpace nostalgia, early YouTube, Halo, or Wii.

Regardless your era, these digital realms of our formative years are either changed, becoming vacated, or gone entirely.

Unlike those before us, or those increasing few alongside us who never took to the thrills of digital life, our digital nostalgia, combined with rapid technological innovation, have perhaps in some ways warped our psyche.

Imagine if your childhood memories were exclusively sports, or chess, fishing, hunting, cooking, cleaning, crafting — analog, classic-in-the-sense-of-timeless activities. Personally, I have many memories of all of these things, but none nearly as significant to me as my digital experiences. Those, my cherished digital experiences, were what shaped me, for better or worse, because they captivated me. And so, those memories are what form my nostalgia.

It's easy to imagine a life of analog nostalgia, one less impacted by technological change. As an adult, we might find great joy in returning to those nostalgic things, like fishing, carpentry, or watching baseball, and in many cases, little will have changed. Perhaps a new setting, or new people by your side, but all the same experiences would be there, largely undisturbed by time, waiting for you to revel in again.

For us, those with nostalgia for digital places of old, our old ways and their realms are gone. The hardware too ancient. The software incomplete or incompatible. The interface too dated. The graphics too poor. If you emulate or virtualize your way back to nirvana, many of these places are now empty. But of those that aren't, there is still something awry— times have changed. We have changed. We have seen beyond the promise of the early net. We have experienced post-wonder. And where there is not wonder, what is there left?

We are left with an unquenched longing. A place of unbelonging.

But, we wander on, seeking wonder. Some of us will find it. Others, we'll have to create it ourselves. New realms. New places for others, like our younger selves, to revel in. So that they too might form their own unquenchable longing, and wander on, seeking, creating.
 
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wearyinternettraveler

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I remember spending a lot of time on roblox as a kid, and it was wild to see it become relevant again among gen alpha. It's crazy that my account is now older than some of the kids playing it. I know there is (was?) a group maintaining private servers on old versions of roblox studio and it's something I'd been interested in lately. I wouldn't want to play the modern version though, it is basically unrecognizable from when I was a kid.
 
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I'll give a recent one, I was really into the Call of Duty Modern Warfare reboot from 2019. I played the shit out of it during the pandemic, and their 2020 Haunting of Verdansk event was amazing. I would kill to be able to play it again. It was a limited time mode for Halloween that made the battle royal map dark, added some spooky elements (ghosts, etc) and when you died you turned into a zombie to hunt down other players, kill enough players and you'd become human again. The endgame would be so frantic with teams just fighting off the undead hoard rather than each other. When I think back to the pandemic lockdowns, my experience playing this stands out in my memories. Now MW 2019 is borderline unplayable and you can't even access the full Verdansk map :lainDissatisfied:

View: https://youtu.be/VFxc6ZJ3o-8


The lobby theme fucking slapped too

View: https://youtu.be/1heA68tftsM
 
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Serf

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Did anyone else play a turn-based mmo called Pokemon Crater around 15 years ago, or was that a fever dream?
Another interesting point which stands to be made about a childhood like ours is the fluidity of the communities we inhabited. The websites we used aren't just gone, the users are too. For all intents and purposes, they never existed. A figment of your imagination, a relic consigned to memory.
 
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Did anyone else play a turn-based mmo called Pokemon Crater around 15 years ago, or was that a fever dream?
Wow, now that brings back memories. I remember Pokemon Crater being a bit of a craze as well. I gave it a try briefly because of my friends, but honestly it was a pretty trash game. I remember having to refresh the browser every time I wanted to move my character.

That reminds me, I also remember playing a jank-ass pvp Fire Emblem browser game on an obscure and now long dead Fire Emblem forum. It gave me Pokemon Crater vibes as well.

My best internet nostalgia though is probably tied to Runescape. Which is why even though I don't play Old School Runescape, I still watch videos of people who do.
 
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MindControlBoxer

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Sadly lots of stuff isn't around anymore, if I knew that as a child a lot more things woudl've been archived

Habbo hotel, where people would actually pretend to work jobs on their free time.

https://maxgames.com/ Looks exactly the same as ever, except the games don't work no more without shenanigans. So does https://www.stickpage.com/.

https://www.emuparadise.me/ still looks the same too.
basically unrecognizable from when I was a kid.
I cannot play minecraft anymore for the same reason.
 
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Z0diacK

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Heh, unironically for me was learning to torrent, exploring the piratebay, kickass, rarbg, etc. The old flash animations, the easiness and happiness u found on the interwebz. But yes, I will never forget torrenting all these games back in elementary school still, and being able to play ALL these games for no money. That was so fun, I wish I could get that specific feeling back one day, a world opened for me. Just like cracking the PS2, the Wii, PS3, etc.
 
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Serf

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I've been looking for what that was. Yes, I remember that. I remember it being slow as dog shit lmao
It was terrible, but I was a kid. I played it every day, waiting for the page to refresh so I could have my level 95 Mightyena (for some reason) obliterate whatever randomized wild pokemon spawned on that square.
 
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manpaint

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Like many of you, I grew up on the net. When I wasn't in school, I was wired in. Messing with HyperCard. Downloading mystical software and MP3s. Adventuring in Myst. Chatting on AOL Kids Only chat rooms. Exploring the world wide web.

I have a deep nostalgia for the 90s net and the early web. I know many of you do too. For some of you, it might be BBS era nostalgia. Or IRC, MUDs, newsgroups, you name it. For others, it might be MySpace nostalgia, early YouTube, Halo, or Wii.

Regardless your era, these digital realms of our formative years are either changed, becoming vacated, or gone entirely.

Unlike those before us, or those increasing few alongside us who never took to the thrills of digital life, our digital nostalgia, combined with rapid technological innovation, have perhaps in some ways warped our psyche.

Imagine if your childhood memories were exclusively sports, or chess, fishing, hunting, cooking, cleaning, crafting — analog, classic-in-the-sense-of-timeless activities. Personally, I have many memories of all of these things, but none nearly as significant to me as my digital experiences. Those, my cherished digital experiences, were what shaped me, for better or worse, because they captivated me. And so, those memories are what form my nostalgia.

It's easy to imagine a life of analog nostalgia, one less impacted by technological change. As an adult, we might find great joy in returning to those nostalgic things, like fishing, carpentry, or watching baseball, and in many cases, little will have changed. Perhaps a new setting, or new people by your side, but all the same experiences would be there, largely undisturbed by time, waiting for you to revel in again.

For us, those with nostalgia for digital places of old, our old ways and their realms are gone. The hardware too ancient. The software incomplete or incompatible. The interface too dated. The graphics too poor. If you emulate or virtualize your way back to nirvana, many of these places are now empty. But of those that aren't, there is still something awry— times have changed. We have changed. We have seen beyond the promise of the early net. We have experienced post-wonder. And where there is not wonder, what is there left?

We are left with an unquenched longing. A place of unbelonging.

But, we wander on, seeking wonder. Some of us will find it. Others, we'll have to create it ourselves. New realms. New places for others, like our younger selves, to revel in. So that they too might form their own unquenchable longing, and wander on, seeking, creating.
Ah yes, I am quite familiar with the transience of the digital realm. As someone who played Club Penguin as a kid and RuneScape 3 a lot as a teenager, I understand what you mean well. Club Penguin is dead and RuneScape 3 has been changed beyond recogniztion. Although some replica exists, they are just mere shadows of the original construct.

Regardless, even if the original thing is intact, you can never get the same experience twice as your brain interpreter changes over time. That being said, seeing familiar things dissapear indeed have an effect on some people pysche. This often result in a growing feeling of alienation in my experience.

In the end, it create a setting where people expect change at every corner. For better or worse.
 

Orlando Smooth

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AddictingGames and PopCap were such a vibe like 15 years ago, I especially liked the ant picnic game (basically tower defense game killing ants) and the original insane aquarium. No accounts required and nothing was monetized beyond ads in the sidebars, and some of the games were quite well designed. It was easy to spend hours and hours trying out different games. There were others that I can't remember off the top of my head but I would certainly recognize.

There was also some early web flash-style game where you were a yeti that hit penguins with a bat to see how far you could get them to fly, there'd be land mines and stuff that could potentially make them go further. I think I came across that one through ebaums world.
 
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power gem

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this is probably really niche but did anyone else spend a lot of time on trsrockin.com as a kid? it was a pokemon fansite that mainly focused on cataloguing glitches like missingno and so on. I was never actually that into pokemon but I found it fascinating and slightly creepy to read about all the glitches. also a great example of amateur 00s web design done tastefully. (archive links: 1, 2)
 
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desudapsone

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For me, it was Cool Math Games and Minecraft, though I have a particular affinity for Windows XP and flash games because I grew up with them. I guess this is more of a normie/zoomer opinion but anything from the mid-2000s is nostalgic for me because that's the era I remember most. >inb4 normalfags get out

Fun fact, as a kid I once went on what I recall was the official Cartoon Network forums, and saw a word on a post about Chowder that I ended up having to ask my mom about. Turned out it was the N-word and I was never allowed to go on there again :confusedMikasa:
 

MacroMicrobial

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My favorite bit of nostalgia was loading up "unblocked games" websites that just stole newgrounds classics and plastered adverts all over the place, in the computer labs of middle school half of the students there were just loading up websites like that and switched tabs whenever the teacher looked over.

One distinct memory I have is when one of the game links didn't work anymore the website would put up 2000's era memes in the game's place


View: https://www.youtube.com/watch?v=mh3L091Y7QQ



View: https://www.youtube.com/watch?v=ZZ5LpwO-An4
 

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