PizzaW0lf
In search of something greater.
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- Jul 16, 2022
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A few days ago, I was browsing the Wikipedia article on the best-selling games of all time. What really struck me about the list is how little I saw of the seemingly "established" triple A companies. I only really saw EA and Act-blizz a handful of times. Instead, the best-selling game ever is made by Mojang (And Nintendo and Rockstar seem to make the majority of the list).
I will admit some faults to this list like how it fails to account for free-to-play games, and some of the numbers are probably outdated. But regardless, I think the picture is still accurate. Back on the topic, how did Minecraft become the most impactful and best-selling game and yet I haven't seen ANY of the major players take notes from Minecraft in any major way?? Unlike in the AA space where you always see a lot of survival games on steam so clearly a lot of indie game developers are inspired by the game. What I mean by notable is how Minecraft is a game where you can make anything, if you're on java you don't have any MTX or anything like that, Minecraft is built around making it your world, The game had humble beginnings and it's only like 30$. There's just so much that Minecraft has done that's pretty legendary that no one else has really adopted even though it's literally the best-selling game EVER.
I will give some credit though, out of all the greedy companies I think Ubisoft actually took some good notes from Minecraft. Ever since Minecraft, I've noticed Ubisoft add crafting mechanics and other aspects to their games which I think is pretty interesting to see. But even then how come no major company has taken a shot at making a AAA Minecraft competitor? If they really believed in the game they could pump a lot of money into it and make the game feel a lot more fleshed out and more "AAA" than Minecraft. I will admit though that I would prefer Minecraft compared to whatever shlock the AAA industry would put out but still, It would be good to see some kind of competitor.
The core of what I'm really getting at is the problem of how PRIDFUL and so far up their own, AAA games companies have become. You would expect whatever garbage they put out to be successful or be the best selling but no it's actually a simple cube game that would be popular. Is this just a very clear indication of just how corrupt and unbelievably out of touch western AAA companies have become? How are they this blissfully unaware of the popularity? I'm just really baffled as to how this happened. It doesn't even make business sense if you think about it. So much for voting with our wallet.
Also, I realized that I could make a more coherent narrative here but I just wanted to ramble about Minecraft's success and how it still didn't mean much of anything long-term.
I will admit some faults to this list like how it fails to account for free-to-play games, and some of the numbers are probably outdated. But regardless, I think the picture is still accurate. Back on the topic, how did Minecraft become the most impactful and best-selling game and yet I haven't seen ANY of the major players take notes from Minecraft in any major way?? Unlike in the AA space where you always see a lot of survival games on steam so clearly a lot of indie game developers are inspired by the game. What I mean by notable is how Minecraft is a game where you can make anything, if you're on java you don't have any MTX or anything like that, Minecraft is built around making it your world, The game had humble beginnings and it's only like 30$. There's just so much that Minecraft has done that's pretty legendary that no one else has really adopted even though it's literally the best-selling game EVER.
I will give some credit though, out of all the greedy companies I think Ubisoft actually took some good notes from Minecraft. Ever since Minecraft, I've noticed Ubisoft add crafting mechanics and other aspects to their games which I think is pretty interesting to see. But even then how come no major company has taken a shot at making a AAA Minecraft competitor? If they really believed in the game they could pump a lot of money into it and make the game feel a lot more fleshed out and more "AAA" than Minecraft. I will admit though that I would prefer Minecraft compared to whatever shlock the AAA industry would put out but still, It would be good to see some kind of competitor.
The core of what I'm really getting at is the problem of how PRIDFUL and so far up their own, AAA games companies have become. You would expect whatever garbage they put out to be successful or be the best selling but no it's actually a simple cube game that would be popular. Is this just a very clear indication of just how corrupt and unbelievably out of touch western AAA companies have become? How are they this blissfully unaware of the popularity? I'm just really baffled as to how this happened. It doesn't even make business sense if you think about it. So much for voting with our wallet.
Also, I realized that I could make a more coherent narrative here but I just wanted to ramble about Minecraft's success and how it still didn't mean much of anything long-term.