Perspectives about piracy in gaming

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It's funny how the arguments of people who are against piracy always tends to center in what is moral, out of touch, or totally centered on the individual, what i mean by this? They treat you like you ar the one killing the industry, you, just you, not shady corporate tactics, not awful games, not laboral exploitation, not the publishers having a rush to release games before christmas or a lack of common sense, and many other things, no, of course not, the responsible of companies dying is you, specifically you, by downloading that crack you doomed us all.

What a bunch of bullshit, they even touch "morality" as a subject, like "buying game is moral" (yeah, consumerism is something "moral" nowadays) and piracy is "inmoral", they talked about piracy in a really twisted way, treating you like an evil person just because you can't afford paying a game with shaddy business practices. "Oh no, you are from a poor third world country who can't afford games and in which his only small end laptop was a gift from your auntie because she wanted to you to learn and educate yourself? You must be evil, by not supporting wholesome indie developers and benevolent corporations :Soyfact: " It's funny because, in reality nobody cares about what strangers perceive as "evil" or "good", you can't fight piracy with morality, specially on the internet, if you want to talk about morality, you should care less about the sales and more about working conditions, the videogame industry, specially with AAA companies is a hellhole of working conditions, crunch/overworking, harrasment, bad payment, discrimination etc.

"You are killing the industry:Soyfact:" bruh, the videogame industry is the strongest (not counting pornography) entertainment industry of all, a revenue of your regular AAA game surpasses every blockbuster movie on theaters, for example, the mediocre call of duty vanguard sold around 400 million copies with a price of 60 dollars each copy, that's more money than the total box office of avengers end game, videogames aren't gonna die just because you decided to crack a game.

"You are stealing, you thief :njWojak:" Piracy works from a single copy of the game, someone bought the product, then he copy and crack that game and upload it to the internet, is not theft at all, for example, you bought a car, and then, someone makes a copy of your own car, then he hardwire the car (or bought a key copy), and make copies of the same car for free.

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To be honest, i don't think piracy is a bad thing, i mean, it helps you to play without having the money, discover new experiences you weren't sure about, it can help us to save abandonware, or to just save some money, i'm not saying that you shouldn't buy games either, i buy games on steam sale for example, but i do also pirate games, it's not about morality but conditions and context, some games are worth to pay for, some others, not, to be honest, you can't kill piracy, but you can do something that really can help everyone (and even minimize piracy a bit), is a "Xbox Pass" kind of service, but expanded, for a monthly pay of 9.99 you can play every game you want, or try with a game streaming service, at the end, it is what it is, what do you guys think about piracy in gaming and in general? Do you care about other peoples opinion? or you just roll with life and do and enjoy what you want without any remorse? Do you preffer buying, piracy or both?
 
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I also want to add, that, piracy can also help to popularize game franchises or games that were only available in certain region, like the many eastern europe games, or japanese games, for example Touhou, touhou started like a really local franchise, but thanks to piracy it managed to reach a worldwide status
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An interesting point in your favour is that copyright enforcement agencies in the EU commissioned a report that was immediately buried when it wasn't doctored to meet their ridiculous claims. The result was that piracy had a negligibly small to nonexistent effect on the entertainment industry's sales, except for video games, where it correlated with positive effects on sales.
 
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An interesting point in your favour is that copyright enforcement agencies in the EU commissioned a report that was immediately buried when it wasn't doctored to meet their ridiculous claims. The result was that piracy had a negligibly small to nonexistent effect on the entertainment industry's sales, except for video games, where it correlated with positive effects on sales.
I knew about that article, but i wasn't sure if i should added it, but yeah, piracy doesn't affect sales as such, specially if you think that you are not stealing money from the company, you are just avoiding to pay for a product.
 
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E R I L A Z

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It's funny how the arguments of people who are against piracy always tends to center in what is moral, out of touch, or totally centered on the individual, what i mean by this? They treat you like you ar the one killing the industry, you, just you, not shady corporate tactics, not awful games, not laboral exploitation, not the publishers having a rush to release games before christmas or a lack of common sense, and many other things, no, of course not, the responsible of companies dying is you, specifically you, by downloading that crack you doomed us all.

What a bunch of bullshit, they even touch "morality" as a subject, like "buying game is moral" (yeah, consumerism is something "moral" nowadays) and piracy is "inmoral", they talked about piracy in a really twisted way, treating you like an evil person just because you can't afford paying a game with shaddy business practices. "Oh no, you are from a poor third world country who can't afford games and in which his only small end laptop was a gift from your auntie because she wanted to you to learn and educate yourself? You must be evil, by not supporting wholesome indie developers and benevolent corporations :Soyfact: " It's funny because, in reality nobody cares about what strangers perceive as "evil" or "good", you can't fight piracy with morality, specially on the internet, if you want to talk about morality, you should care less about the sales and more about working conditions, the videogame industry, specially with AAA companies is a hellhole of working conditions, crunch/overworking, harrasment, bad payment, discrimination etc.

"You are killing the industry:Soyfact:" bruh, the videogame industry is the strongest (not counting pornography) entertainment industry of all, a revenue of your regular AAA game surpasses every blockbuster movie on theaters, for example, the mediocre call of duty vanguard sold around 400 million copies with a price of 60 dollars each copy, that's more money than the total box office of avengers end game, videogames aren't gonna die just because you decided to crack a game.

"You are stealing, you thief :njWojak:" Piracy works from a single copy of the game, someone bought the product, then he copy and crack that game and upload it to the internet, is not theft at all, for example, you bought a car, and then, someone makes a copy of your own car, then he hardwire the car (or bought a key copy), and make copies of the same car for free.

View attachment 12197
To be honest, i don't think piracy is a bad thing, i mean, it helps you to play without having the money, discover new experiences you weren't sure about, it can help us to save abandonware, or to just save some money, i'm not saying that you shouldn't buy games either, i buy games on steam sale for example, but i do also pirate games, it's not about morality but conditions and context, some games are worth to pay for, some others, not, to be honest, you can't kill piracy, but you can do something that really can help everyone (and even minimize piracy a bit), is a "Xbox Pass" kind of service, but expanded, for a monthly pay of 9.99 you can play every game you want, or try with a game streaming service, at the end, it is what it is, what do you guys think about piracy in gaming and in general? Do you care about other peoples opinion? or you just roll with life and do and enjoy what you want without any remorse? Do you preffer buying, piracy or both?
my man woke up early and chose the side of good
 
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This is a weird synchronicity because even though you posted this first, I only noticed it after making this post recently: (Aaeru, a Piracy Advocate that Vanished). Long story short, Aaeru was a significant figure in the western visual novel scene who argued that piracy would help make VNs more popular, not less. And looking back at things years later, she has been proven completely correct. She hosted a torrenting site for VNs, and back in the day she included this file in many of the torrents: You must not be ashamed of piracy.pdf. If you're interested in the topic of piracy and how it actually helps rather than damage, then it might be worth checking out.
 
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Jared

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Never seen anything wrong with piracy , but I'd rather buy the game than pirate it personally. Too many risks in pirating vidya , malware , shitty torrent trolls ETC. Would rather shill out the 60 goyim-buck than deal with a legal issue or having to reinstall my OS.
 
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ZinRicky

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The only "immoral" thing about videogame piracy, in my opinion, is when it allows the pirate to use an online matchmaking / lobby server without paying. This is the only possible case in which the pirate is stealing something (server power) without leaving it intact. And the simplest solution is to use a private / alternative server — this is possible on most online games, either with official support by the original devs or without it
 
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nagolbud

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It's not moral for corporations to steal data and sell it, or release main game concepts as DLC a month after they release a buggy mess, or completely change their game or even remove it from the store after they steal millions through early access buys.... a good gaming company would invite piracy because it would promote their game in the long run when gamers buy it based on it being a good game and wanting to play online with friends. I'm a pirate and always will be.


View: https://www.youtube.com/watch?v=cJ4KLpBRa8w&list=PLeQuI8nFPM6TnYxXAyYiBRbbyvJA-NW16&index=12
 

Jared

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It's not moral for corporations to steal data and sell it, or release main game concepts as DLC a month after they release a buggy mess, or completely change their game or even remove it from the store after they steal millions through early access buys.... a good gaming company would invite piracy because it would promote their game in the long run when gamers buy it based on it being a good game and wanting to play online with friends. I'm a pirate and always will be.


View: https://www.youtube.com/watch?v=cJ4KLpBRa8w&list=PLeQuI8nFPM6TnYxXAyYiBRbbyvJA-NW16&index=12

EXTREMELY based take admin
 
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Vaporweeb

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Even when removed from the fact that files are essentially infinitely replicable (which is very cool :EZY:), I can't see any argument against games piracy that doesn't boil down to the company being greedy.

Nintendo, as an obvious example, refuses to put out their older titles in a fashion that would allow me to play it offline, indefinitely.
Therefore, the "legal" way to go about this would be to purchase a game secondhand, but Nintendo doesn't see that money anyway.

Therefore, me downloading a rom does not lose them money, and I enjoy the conveniences of high-quality open-source emulation.

My point is that pirates aren't at fault for Nintendo's shitty service and they can't have an opinion on pirates unless they get with the times and provide a quality one.

Except for people who charge money for roms. That's as lame as you can get and they kinda deserve getting sued out the ass by Ninty.
 
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Minusfourty

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It's funny how the arguments of people who are against piracy always tends to center in what is moral, out of touch, or totally centered on the individual, what i mean by this? They treat you like you ar the one killing the industry, you, just you, not shady corporate tactics, not awful games, not laboral exploitation, not the publishers having a rush to release games before christmas or a lack of common sense, and many other things, no, of course not, the responsible of companies dying is you, specifically you, by downloading that crack you doomed us all.

What a bunch of bullshit, they even touch "morality" as a subject, like "buying game is moral" (yeah, consumerism is something "moral" nowadays) and piracy is "inmoral", they talked about piracy in a really twisted way, treating you like an evil person just because you can't afford paying a game with shaddy business practices. "Oh no, you are from a poor third world country who can't afford games and in which his only small end laptop was a gift from your auntie because she wanted to you to learn and educate yourself? You must be evil, by not supporting wholesome indie developers and benevolent corporations :Soyfact: " It's funny because, in reality nobody cares about what strangers perceive as "evil" or "good", you can't fight piracy with morality, specially on the internet, if you want to talk about morality, you should care less about the sales and more about working conditions, the videogame industry, specially with AAA companies is a hellhole of working conditions, crunch/overworking, harrasment, bad payment, discrimination etc.

"You are killing the industry:Soyfact:" bruh, the videogame industry is the strongest (not counting pornography) entertainment industry of all, a revenue of your regular AAA game surpasses every blockbuster movie on theaters, for example, the mediocre call of duty vanguard sold around 400 million copies with a price of 60 dollars each copy, that's more money than the total box office of avengers end game, videogames aren't gonna die just because you decided to crack a game.

"You are stealing, you thief :njWojak:" Piracy works from a single copy of the game, someone bought the product, then he copy and crack that game and upload it to the internet, is not theft at all, for example, you bought a car, and then, someone makes a copy of your own car, then he hardwire the car (or bought a key copy), and make copies of the same car for free.

View attachment 12197
To be honest, i don't think piracy is a bad thing, i mean, it helps you to play without having the money, discover new experiences you weren't sure about, it can help us to save abandonware, or to just save some money, i'm not saying that you shouldn't buy games either, i buy games on steam sale for example, but i do also pirate games, it's not about morality but conditions and context, some games are worth to pay for, some others, not, to be honest, you can't kill piracy, but you can do something that really can help everyone (and even minimize piracy a bit), is a "Xbox Pass" kind of service, but expanded, for a monthly pay of 9.99 you can play every game you want, or try with a game streaming service, at the end, it is what it is, what do you guys think about piracy in gaming and in general? Do you care about other peoples opinion? or you just roll with life and do and enjoy what you want without any remorse? Do you preffer buying, piracy or both?
The piracy situation kinda reminds me of the climate situation. The media takes something that isn't an immediate threat, but could become a serious problem if left ignored, and blows it out of proportion hoping people's views will meet them in the middle. What actually happens is that you fracture the public perception, where one side belives the hyperbole entirely and forms a group of zealots, while the others ignore the mainsteam discussion entirely, making the situation even worse. I guess the media just sucks at dealing with tragedy of the commons issues.
 
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My dad always pirated movies and games for me as a boy cuz we were poor. Morally I don't see a problem with it at all, unless its something by a smaller creator, in which case I'd be less likely to.
I live in latin america, and i can relate totally, good thing piracy is really popular here, you can buy up to 7 movies by the cost of one dollar, i remember i used to have all the DBZ Ovas on those dvds
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The only "immoral" thing about videogame piracy, in my opinion, is when it allows the pirate to use an online matchmaking / lobby server without paying. This is the only possible case in which the pirate is stealing something (server power) without leaving it intact. And the simplest solution is to use a private / alternative server — this is possible on most online games, either with official support by the original devs or without it
I agreed, but having the option to create your own servers is always handy, just look at Halo 2, Gamespy videogames, or online exclusive games like club penguin, the online on those games are still alive thanks to a dedicated fanbase.
 
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