The logic goes like this:
* Kids grew up with free-to-play games all through their childhood on their mobile devices. Ads and free games are normalized.
* Kids don't care that they have to watch ads, it's just a minor annoyance that they wait and then skip the thing.
* These kids are no longer kids and are coming into disposable income.
* Ads on your start screen menu and throughout gameplay are likely to become the standard.
What are your thoughts on this? Will future gamers reject this, or will they accept it?
We're already there pretty much and you can see it happening to services most people use.
It started off simple with banner ads but most started ignoring them due to annoyances and scams, they even have a nifty name for it "
banner blindness". Then it spired further with video ads and many other formats. It works and it works well, you can monetize large audiences with little to no input from yourself. And it was arguably more effective then regular advertising, with how targeted online ads can be. No guessing like with traditional advertising, you can see
everything, every metric. That's why retention is so important, not because of the service but the ads.
But users fight back both subconsciously and consciously and it became less profitable. Corpos dependent on it also saw that they had to "diversify their revenue streams", but that didn't mean giving up the ads. We can see it with video streaming services and many online services introducing price hikes and on top of that "ad supported" plans.
Vidya isn't much different, browser games monetized like this for years while they were a thing and mobile games supplement their "whale supported" income with ads. But this would never happen with AAA, right? It would and it did, excluding in game billboards which were a thing since the 2010s, games already started adding in game ads. Sports games and
nba2k21 is notorious for adding unzippable real life ads during loading screens and artificially lengthening them.
But at least the consumer will fight back, right? Maybe, but not for long. 2k had to pull ads because of backlash but they'll try again later and they will succeed and it can be seen from previous experience. Just look at Netflix and password sharing, everyone was so mad and they were gonna raise prices too? That's it the consumers are finally gonna put their foot down and let Netflix tank, right? No, after all that
Netflix subscriptions skyrocketed and
they continue to make record profits.
So yep future gamers will indeed accept this, because kiddos these days are overwhelmingly coddled and cannot withstand to boycott their precious comfort online service and
games are a service now. Maybe the money bleed from current consumers or it being ineffective will put this off but otherwise i expect it to be the norm in like 10 years, at least in sports games and the like.