The S.T.A.L.K.E.R Thread

赤い男

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Not very sure if we actually made an stalker thread, i remember we talked a lot about it in Innawods loadouts, but never about the actual game itself, so i just thought about making this for talking about the franchise, factions and every topic, analysis about the franchise in general
(and if you are a nerd like my lovely @Remember_Summer_Days you can also talk about roadside picnic if you want)

I'll start talking about my favorite thing of everything (a top 3 because i'm lazy as shit)

FACTIONS
We all need a friend (or someone to shoot at), nothing better than association of psychos with circlejerking ideas for that.
mercenaries - S.T.A.L.K.E.R.: Clear Sky

Mercenaries

They are the only faction composed by westerners who works for an unknown client, they are extremely hostile and preffer to work on squads in the most heated areas of the zone (mostly pripyat) collecting info and artifacts, their armament is usually composed by Nato Armory (5.56 and so, they are my favorite to use, fuck kalashnikov), is my preffered faction mostly because of context and aesthetic, while everyone had their own politics and ideas of what to do with the zone, the mercenaries are just there for cash and only cash, also shooting people and looting stuff for fun, they are basically bandits with elite military training and equipment, reinforcing the ideas that PMC in videogames are fucking sick and adapts better to my playstyle (kill and loot and sell to kill even better and to loot even harder) (is faction i choose the most in anomaly too)

Wind of Freedom suit | S.T.A.L.K.E.R. Wiki | Fandom

FREEDOM
The eternal debate, freedom vs duty, fun or anti-fun, weed gang or soviet discipline, Freedom is the anarchist faction of stalker (alongside the loners), the difference is that they care about the politics of the zone, their idea is that the zone should be kept as it is, and that everyone should be able to enter and go nuts in there, despite this, they still have a very centralized line of command like duty, the difference is that they have the indviduality freedoms lack, giving them a lot of flexibility (i fucking love how they reffer to their superiors like "bro", "dude", "maaaan"), due to them still being a bunch of highly trained and well armed stoners (they have better armament but worse armor than duty), that spent their whole day taking drugs, and relaxing in the zone they are likely to be the most friendly and chillest faction in the game, no silly depression, just a great time with the pals in the zone, shooting the bad guys (kys duty) and having fun.


Imagen

Military
They are a better, bigger, meaner and more corrupt version of duty, what can i say about it? Is just the Ukrainian army, like any army in the world, they operate in two ways in the zone, as patrol border guards (highly corrupt tho) and the spetsnaz units, mostly of what it applies here is about the spetsnaz, due to them the only ones who get deep into the zone, they are basically special forces who get deep into the zone to study alongside the ecologist (the eggheads) what the fuck is going on in the zone and how to stop it, tho unlike clear sky (rest in piss) they actually have the resources to pull it up, most of the crew members are sent in suicidal missions for intel tho, even in the game we don't know much about it.

Most of their lore is expanded in Call of Pripyat in which our main character, our second favorite receeding hairline slav, Major Degtyarev is actually an spetsnaz with the objective of recovery intel from crashed hinds (it later became into a fucking clusterfuck oddyssey full of shootouts, death, looting, radiation, horror, homoeroticism and lots lots lots of medkits and canned food)


latest.png


Imagen


WEAPONS
Every game needs tools for mass destruction these are mines.
1697277443036.png


FT-200M
The jackoff all trades, the master OF EVERYONE, Is based on the FN(GOD)2000, is an assault rifle that shoots 5.56x45mm caliber bullets, is extremely fancy and extremely precise, it's built in with an integrated scope an grenade launcher (so you don't have to spent time looking for those), the recoil is almost as existent as tiktoker father and it can annihilate everyone quite easily, will never miss a shot, is capable of penetrate any armor easily, and it even cooks breakfast just for you (she is the only lady you'll ever need), it's perfect for when you are facing OWOlith troopers, and you just want them dead 3 times before they even reached the ground, its futuristic aesthetic never fails to integrate in the atmosphere, specially when you shoot a bunch of pigs wearing high tech exoskeleton armor.

FT-200M - YouTube

Imagen


GAUSS RIFLE
As the name implies, is a gauss gun, capable of shooting projectiles via use of electromagnetic fields at ludicrous speeds, is the perfect sniper, it never misses and shots, AND INSTAKILLS EVERYTHING, literally, you just need to be comfy on your couch far away, point, shoot and cause an amount of genocide that would make any general blush, is frequently used by the monolith in the most dangerous areas of the zone, so you know this is packing heat, punch, and glory, nothing comes close to the level of satisfaction this bad boy prodcues when facing obstacles such as flesh, is like carrying a portable broadway show. (i'd buy that for a dollar)

S.T.A.L.K.E.R.: Automatic Gauss Rifle! - YouTube

Imagen


THE FUCKING ELIMINATOR
Even the name is edgy as fuck omg i love it, is basically 12 Gauge Armsel Stryker (The Streetsweeper), stalker shotguns are kinda mid, due to their lack of damage, until you reach the eliminator, even tho the damage is just slightly more powerful than the pump shotty, it compensates with a large magazine and a high rate of semiauto fire, you can slam mutants in the head with ease, and turn the game from survival horror/fps, to action comedy/fps, "you don't even need to aim, just pray, spray, annihilate" is the motto.


Imagen

I'll update this as the thread goes, i hope it's a topic of interest to everyone, have a good one.​
 
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赤い男

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"You are talking about stalker, and you didn't mentioned anything about atmosphere? Idk, i really don't care much about the topic (at least past shadow of chernobyl), many people have already talked about it, and my opinion will not be different, tho as i said the only game that made me feel inmersed was the first stalker, it really reminded me to my village, because the same sky was extremely grey during rain seasons, and because of that we didn't had electricity, it gives me bad memories of childhood.
S.T.A.L.K.E.R.: Shadow of Chernobyl PC Gameplay *HD* 1080P Max Settings -  YouTube


S.T.A.L.K.E.R. CoC Atmosphere - Pripyat Outskirts - YouTube


Steam Community :: Screenshot :: Rain?!?


latest.png


Screenshot - Zone's true atmosphere (S.T.A.L.K.E.R. - Shadow of Chernobyl)

After clear sky, it didn't feel the same about the atmosphere, is still quite an aesthetic game tho.
 
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Max Chill

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This thread will soon become my playground to proclaim the cause of Sin :AYAYAComfy:

Eternal glory to the Zone, :KannaWave:
The synagogue of the wretched, :OhISippyn:
And the temple of beliefs! :anyaSmug:

Вечная слава Зоне! :nomTime:
 
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赤い男

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What's y'all go to for your stalker fix nowadays? I usually just go with vanilla anomaly since it's the easiest to set up, maybe throw in a couple of QOL mods here and there.

View attachment 77716
Same here, anomaly is the ultimate stalker game (except narrative wise, i don't suggest the game to newcomers tbh), it has everything and doesn't unbalanced stuff, is plain old classic stalker, with better shooting mechanics, new modes and a good framework for mods, is basically call of chernobyl on steroids.

(tho to me anomaly is perfect as it is, i just modded in a post punk and hardbass radio to kill even more stylish) (I FUCKING LOVE WARFARE MODE I FUCKING LOVE WARFARE MODE)
Modder Superior: S.T.A.L.K.E.R. Anomaly is the next best thing to a sequel  | Rock Paper Shotgun


You are not gonna survive (ME) THE ZONE.

View: https://www.youtube.com/watch?v=dH1yLvZTnac
 
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Max Chill

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What's y'all go to for your stalker fix nowadays? I usually just go with vanilla anomaly since it's the easiest to set up, maybe throw in a couple of QOL mods here and there.

View attachment 77716
I've always used GAMMA, cause I'm a normal person and has no time to decipher and learn the intricate load order sensitivity of the X-Ray engine. Optimized to be as brutal as it can be, as all mods should cause they're meant to showcase and center around the Zone's harsh environment and challenge in surviving (something that the technical limitations back in the day and the schedule did not permit). The high risks encourage better planning, slower pacing, and to stop bitching about your equipment before taking missions.

You'll be surprised with the amount of risk you'll be willing to take cause you're gonna have a long honeymoon with that leather jacket of yours at the beginning. Armor means nothing to a habitual ambusher and a well aimed shot.
 
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imnotdeadyet

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except narrative wise, i don't suggest the game to newcomers tbh
Yeah i never got why everyone always goes with "just play anomaly", no you play through the series first and then play anomaly. I've seen many people just turn it into tarkov which i never got but ig you can skip everything if you want a diet tarkov experience.
is basically call of chernobyl on steroids
Exactly, it's everything i love about COC and more. Taking it, making it non linear and injecting a more dynamic living world. It's the perfect stalker game imo.

i just modded in a post punk and hardbass radio to kill even more stylish
based :gigachad:
 
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赤い男

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Yeah i never got why everyone always goes with "just play anomaly", no you play through the series first and then play anomaly. I've seen many people just turn it into tarkov which i never got but ig you can skip everything if you want a diet tarkov experience.

Exactly, it's everything i love about COC and more. Taking it, making it non linear and injecting a more dynamic living world. It's the perfect stalker game imo.


based :gigachad:
Also BRO, try playing anomaly drunk, i did it a few times and i swear to god, there is nothing more inmersive yet hilariously fun than playing anomaly drunk, it makes everything 200% more fun jaksldjdaslk.

extra points if you drink vodka irl and in the game at the same time
 
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imnotdeadyet

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I've always used GAMMA, cause I'm a normal person and has no time to decipher and learn the intricate load order sensitivity of the X-Ray engine. Optimized to be as brutal as it can be, as all mods should cause they're meant to showcase and center around the Zone's harsh environment and challenge in surviving (something that the technical limitations back in the day and the schedule did not permit). The high risks encourage better planning, slower pacing, and to stop bitching about your equipment before taking missions.

You'll be surprised with the amount of risk you'll be willing to take cause you're gonna have a long honeymoon with that leather jacket of yours at the beginning. Armor means nothing to a habitual ambusher and a well aimed shot.
GAMMA is really solid, a great challenging experience. If I really want to immerse myself into the zone then I'd probably pick Gamma. It's pretty much an anomaly mod pack so it's also very mod-able. I'd only recommend it to people that want a more hardcore experience though.

Also BRO, try playing anomaly drunk, i did it a few times and i swear to god, there is nothing more inmersive yet hilariously fun than playing anomaly drunk, it makes everything 200% more fun jaksldjdaslk.
I actually did a shadow of Chernobyl drunk playthrough a while back and it was a great time, I even upped the ante by making Strelok also drunk. I wasn't able to hit a broad side of a barn and died every 5 minutes but it was very fun. I'll have to try it with anomaly too.
 
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赤い男

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I never understood the people complaining about "omg stalker doesn't need music ruins the atmosphere" TO YOU BITCH, TO YOU, music makes stalker even more stalker for me, there is nothing more adrenaline inducing than annihilating hordes of monolith soldiers with drum and bass, fr clear sky and cop had some of the sickest combat music out there

View: https://www.youtube.com/watch?v=GRyJrwuldC8
 
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alCannium27

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GAMMA's installing process is BS, the last time I read through their discord page it says the initial disk space requirement is at 100G or something, like, ok, you are downloading all the mods on a list? Why? Why not let me decide which ones to download with a mod management screen. I think they are requesting to ModDB, so FTS, that sides always drops periodically where I live so ~100GB, or 60GB download, is just not feasible. I do play Anomaly with immortal companions mod because bots are idiots.

I remember completing vanilla Call of Pripyat twice and throughly enjoyed it; then I went and played Shaodw of Chernobyl, slightly less due to the final mission being an anti-rad chewfest. But even to this day I enjoy the area around rookie village a lot more than Rostok or the Outskirts. The wide open area east of the burnt farm and north of garage always feels so malencholic to me, it's wonderful. The CoPripyat zones actually feel very uplifting to me -- I don't like it at all.

I don't recall much about Clear Sky, I remember feeling like the story isn't as focused or something -- I just don't recall anything about it even though I'm pretty sure I beat it once. Call of Chernobyl, and now Anomaly, does bring the beauty out of the Great Swamp tho, a shame they didn't put psysuckers and other -geitsts near the church, tho.\

And the only music I want from S.T.A.L.K.E.R. games are the guitar solos played by the campfire; when I'm out in the wilderness I want only silence of the wind and howls of the beasts, with sounds of gunfire in the distance sometimes; of course, being a STALKER, the occasionally wooshing of bullets flying by me ears is welcome, too. Honestly they should add more instruments, like some rookie playing the harmonica under some broken off bridge at night, or a few bandits littering about a bonefire in a camp singing sound rowdy song in Ukrainian -- before some asshole calls the others faggots, I'm sure. That sorts of thing will really make the world feel lived-in for me.

------------------------------------------------

Side note, Roadside Picnic's theme is really completely opposite to STALKER in my opinion -- the book is about musing on what some super-advanced species' callous actions on the indigenous species, when the interviewed scientist said -- forgive any mistakes I am about make regarding what was written in the book as it's been a long time since I last read it -- that the event was as if some alien stopping on earth for a "roadside picnic", discarding their wastes carelessly. A battery here, some torn tinfoil there, these things, utterly incomprehensible to the local insects and animals, are as mysterous and useful as the artefacts the humans had found.

S.T.A.L.K.E.R. has some calamity that created a zone of alienation, and the people who illegally seek the artefacts to sell on black markets; that's about it. But the artefacts are caused by human actions, some scientists sought to alter the world using the noosphere, some esoteric stuff, but it made the events seem... less? To me the idea that we humans are insignificant beings easily disrupted by the pollutant leftover by a suburban family on a second-hand sedan, is far more existentially horrid and sad than mad scientists dooming the world by playing god.

I don't know, get any other readings from y'all that may make my day even bleaker? Thanks y'all in advance.
 

赤い男

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I was playing anomaly as a merc and this song started blasting having a gunfight against the monolith, i don't know how is so fucking fitting for a gunfight but it does, very adrenaline inducing those stoneheads have nothing on me PepSiDawgwitcan

(i should record gameplay of these sort of stuff tbh)

View: https://www.youtube.com/watch?v=9bn9o0svDss
 
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ApistMutant20k

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I always found that base Anomaly didn't fit with the base STALKER games. The high poly gun models were especially grating when all the world textures are so low resolution. I basically only play with Old World on.
 
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Ticbow2003

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I've been playing so much stalker anomaly after completing CoP! It is the definitive stalker experience IMO. I have also started drafting a game based more closely off the experience of the zone from A Roadside Picnic as I think it would be rally cool to have a zone that's more centered around the anomalies than just bandits and mutants. Thoughts?
 
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Ashman

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I was playing anomaly as a merc and this song started blasting having a gunfight against the monolith, i don't know how is so fucking fitting for a gunfight but it does, very adrenaline inducing those stoneheads have nothing on me PepSiDawgwitcan

(i should record gameplay of these sort of stuff tbh)

View: https://www.youtube.com/watch?v=9bn9o0svDss

I remember when I played Merc Dushman gave me a generic mission that requires me to go all the way to the CNPP. I had a to fight quite a bit of Monolith in order to get there. I also remember trying warfare as Sin. Like 30 Mercs attacked the bridge on Red Forest, cleared them out. After a few minutes another 30 showed up.
 
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赤い男

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I remember when I played Merc Dushman gave me a generic mission that requires me to go all the way to the CNPP. I had a to fight quite a bit of Monolith in order to get there. I also remember trying warfare as Sin. Like 30 Mercs attacked the bridge on Red Forest, cleared them out. After a few minutes another 30 showed up.
Man i envy you, i never had to fight that many enemies in one playthrought and i had the stalker count at x2, like i had to fight squads of 12-15, sometimes 20, but never 30 or more, sounds like a total war tbh. :tou3:

have you tried gamma by any chance?
 
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