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Were any of you around for pre-2013 ROBLOX?

Puddy

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Yeesh...

Crazy to think that this is almost 20 years ago now. Around the time there were a lot of goofy Naruto maps I played because the Anime was popular around the time.
Another one was racing up some sort of building with the lava chasing you, so you had to race against it. I vaguely remember it being jank as shit because of how the physics behaved. The character would randomly flop over and wobble around when climbing stairs, but that was part of the fun.

One map in particular stood out to this day, which is some sort of drag racing map. Buncha people sitting in cars and racing down a straight line, with equal levels of jank. Young me would laugh like an idiot over cars exploding into bricks or randomly taking off because of physics.

For the later half of using that account... Like 2011 or so, I'd play WWII game modes and paintball maps. I don't think I have used Roblox since besides one time where there was a group hangout on a Touhou Fumo map, where everyone just logged on for a day. Was mostly just to chat and relax.

I mean games like this, which doesn't even resemble Roblox anymore. I think it's pretty incredible what people are able to do with the game now compared to the obbys of yesterday, for better or worse. I agree that there's something lost without the simplicity of older worlds.

Yeah, some people go above and beyond. Not to mention that I saw some proper DOOM ports, too, where the multiplayer deathmatch was working just fine. I even found people to play against at the time. Apparently it's a place a lot of devs go to when they're bored. Or when people are new-ish to making games and want to draft out ideas. Not that bad of an idea, really.
 
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EmissiveProsimian

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Joined early 2011, before the stamper tool update. I used to post a lot in Video Creation With Roblox around 2015. Half the regular posters that were on there later got exposed as noncers or went crazy. It's nice when I come across one who seems to be doing well for themselves, though.
 

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Joined early 2011, before the stamper tool update. I used to post a lot in Video Creation With Roblox around 2015. Half the regular posters that were on there later got exposed as noncers or went crazy. It's nice when I come across one who seems to be doing well for themselves, though.
playing in happy home in build mode before stamper was great
the 2010 building tools (resize, paint bucket, insert tool) were the best
 
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Tom Cotten

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I remember being very young, 7 or 8 playing Roblox. So I'm an '06 baby, and It must've been right around 2013. I may have played a bit before that. All I really remember is how the username system seemed very messed up. It would say "letters a-z and numbers 0-9" And for a long time I thought that meant the username had to only use a, z, 0, and 9. I got very confused when I saw other people with normal usernames. The same thing applied to passwords so I always just spammed for username and password then made new ones each time I wanted an account. I wasn't a very smart kid when it came to technology at the time. Still not.
 

EmissiveProsimian

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playing in happy home in build mode before stamper was great
the 2010 building tools (resize, paint bucket, insert tool) were the best
Do you remember the build gameplay mode? You would have your character in the game, but you could drag in free models from the sidebar. Everyone I know who played around then had the starter house place just filled with free models. https://www.roblox.com/games/48236111/donnchad100s-Place
 

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I was there from 2009-2012. I actually had a dream a few nights ago of Builderman's Hotel. Coincidentally, thanks to my sister, I picked it up yesterday for the Spelling Bee game.
I actually find what it's become quite impressive. Stuff like Guts and Blackpowder as well as Arsenal seem to have made Roblox less of the fun cool Lego game it was in the day, and more like a venue for gamedev ventures. But I have no interest in that save for fascination.
 

Hobo8240

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I was there from 2009-2012. I actually had a dream a few nights ago of Builderman's Hotel. Coincidentally, thanks to my sister, I picked it up yesterday for the Spelling Bee game.
I actually find what it's become quite impressive. Stuff like Guts and Blackpowder as well as Arsenal seem to have made Roblox less of the fun cool Lego game it was in the day, and more like a venue for gamedev ventures. But I have no interest in that save for fascination.
I mean those games seem decent compared to the billions of toddlerslop that DevEx has incentivized.

It does really feel like there's parallels between ROBLOX and Youtube where the amateur quality has disappeared so you're better off watching actual tv shows or playing actual games
 

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