- Joined
- Feb 11, 2025
- Messages
- 19
- Reaction score
- 181
- Awards
- 34
Yeesh...
Crazy to think that this is almost 20 years ago now. Around the time there were a lot of goofy Naruto maps I played because the Anime was popular around the time.
Another one was racing up some sort of building with the lava chasing you, so you had to race against it. I vaguely remember it being jank as shit because of how the physics behaved. The character would randomly flop over and wobble around when climbing stairs, but that was part of the fun.
One map in particular stood out to this day, which is some sort of drag racing map. Buncha people sitting in cars and racing down a straight line, with equal levels of jank. Young me would laugh like an idiot over cars exploding into bricks or randomly taking off because of physics.
For the later half of using that account... Like 2011 or so, I'd play WWII game modes and paintball maps. I don't think I have used Roblox since besides one time where there was a group hangout on a Touhou Fumo map, where everyone just logged on for a day. Was mostly just to chat and relax.
I mean games like this, which doesn't even resemble Roblox anymore. I think it's pretty incredible what people are able to do with the game now compared to the obbys of yesterday, for better or worse. I agree that there's something lost without the simplicity of older worlds.
Yeah, some people go above and beyond. Not to mention that I saw some proper DOOM ports, too, where the multiplayer deathmatch was working just fine. I even found people to play against at the time. Apparently it's a place a lot of devs go to when they're bored. Or when people are new-ish to making games and want to draft out ideas. Not that bad of an idea, really.
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