What things would you like the next Zelda game to have?

elia925-6

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TOTK is came out two months ago after months and years of anticipation and hype. I completed the main quest(Please avoid game spoilers) and i enjoy it even though i got bored of it after discovering the 90% percent of the game. Despite the praise from big gaming sites the game got received, there are problems like:
1) The story didn't have a connection to BOTW. It felt more like some retelling than sequel. Like what happened to the whole sheikah technology.
2) The sky island variety was lackluster and not that interesting. Same with underworld. It has huge potential for amazing dungeons. At least it has different bosses than we got in botw
3) Most of the shrines were easy and some others only to get from some treasure chest an object you already own.
4) You couldn't carry the items and dlc costumes to the game from botw, outside of horses and some photo of Champions ballad. And recollect them without the extra abilities making it more exchausting.
5) Still lacking enemy variety especially robots and some flying monsters(Gleeoks were a good start). I hate blocky thing because it reminds me of the bowser from mario party ds and the fighting was identical regardless of the dificulty. For a game about sky and ancient scifi stuff, it feels sad.
6) Lack of zonai parts like solar panels which it works in the context of the game, providing extra life to the construct.
7) Mineru's backstory was wasted. They could make a second arc covering zonai stuff like what happened to them.

What i want from next zelda game:
* Weapon and shield crafting. Like collecting metals. Not the fusing thing
* Meaningful sidequests and not collecting some rare ingredients to give you some rupees
* No memories collecting. Just give a story happening right now. For creative stories, i rely on indie games.
* Not that korok shit. I found it boring especially to bring that korok closer to other.
* (Random request)Indian/southern asian psychedelic inspired world. I don't want to associate the series with some generic european medieval stuff. I liked the obscure ancient civilizations inspirations. One thing the series got right.
 
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Ardea

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Haven't played since Twilight Princess. I quite liked the boats in Wind Waker. Those might have been in subsequent games for all I know. I just liked the general aesthetic and atmosphere of Wind Waker a lot. When it first came out the in-game world really felt endless in a way.
 
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elia925-6

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I personally want to revisit the idea of dystopian future(which is all the range in video games) the series was aimed for and it didn't happend due to technical limitations. No i don't include ancient technology stuff. Evoland 2 did something like this with the graphics history and eras(Early-Medieval?, Medieval, Steampunk). Remember triforce chip? It would spice up the things more.
 
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