Agora Road-Exclusive Preface
Hey there travelers! Are you a Man, or Male-Identifying Person? Were you born and raised in the United States, or at least within the United States' primary Western sphere of media influence? Is your opinion of violence that it's a question, and the answer is yes? I've got news for you! It might not just be the horrid deterioration of our society around you causing you to feel that way! It's pretty highly likely that almost every piece of media you've ever consumed (unless you've always been so contrarian and avant-garde) is pure, grade-A Pentagon propaganda specifically designed to make you idolize a violent and domineering form of masculinity? Mind you, you could also very well be propagandized in other way by other entities and ideologies of a similar vein, and by no means is this a comprehensive work of everything the DoD does to all of our media (which is why I post it here, I would love for people to throw me some questions and discuss some things not covered in here), and as a final disclaimer, in my humble opinion as a propagandized youth of the west, violence is both a perfectly reasonable response to the way things are right now, and probably the only way anything would ever get changed. [But that requires organization, and good luck organizing anything stronger than a barista's union with the watchful eyes of TechLord Inc. and Govt. Bros. Flower Delivery Service over your back all the time while you're just trying to pay the fuckin' bills. ha.] All that out of the way, I present my research paper outlying what most of you probably already know, but might serve as a fun jumping off point for explaining to some people that absolutely none of the media they consume is "apolitical," it's either funded and propagandized by the government, or disliked enough by the government that it's the reason other media is being propagandized. Enjoy, feel free to throw some critique, I'm aware my writing is clunky.
The reasonings behind motivations such as those given have had a substantial amount of research done into them previously, and the concept of masculinity has been found to be a key role in this phenomenon. In his extensive work "Masculinity and War," R. Brian Ferguson argues against the notion that men are genetically wired to be attracted to war. Ferguson makes the claim that, instead of a natural inclination, the connection between masculinity and war is instead based around cultural notions of masculinity. In traditionally masculine war-making societies, "a boy child is socially categorized and raised with the expectation that when grown he may be called on to dominate and kill. It is all around him. Girls learn that is not their fate and are channeled away from physical violence and into submission" (Ferguson 122). The explanation as to why girls are "channeled away from physical violence" is given as women being incapable of combat roles for most of human history due to the functional demands of birthing and nursing children. (Ferguson 116). In addition to this, aggressive dominance-based forms of masculinity utilized by military and police forces are another contributing factor to the male attraction to war (Ferguson 121). Popular perception of military service is undoubtedly another factor, however direct military advertisements hold little sway over this as their contents generally do not match the reasons for enlistment given by recruits. (Fransen 186). So then what is influencing all of these young men in similar ways towards military service?
In lieu of effective above-board military recruitment campaigns, much of the popular perception of military life and masculinity are shaped by the entertainment industry. However this vision is directed not simply by Hollywood writers, but more so by the United States Department of Defense and intelligence agencies. Secker and Alford's comprehensive journalistic research in "New Evidence for the Surprisingly Significant Propaganda Role of the Central Intelligence Agency and Department of Defense in the Screen Entertainment Industry" gives an in-depth look at just how connected the Department of Defense is to the entertainment industry and how much power the DoD and CIA have to shape the media we all consume. Any movie that wants to represent the U.S. military or use real materiel in their screenplay must have all their scripts and scenes approved by the Department of Defense. The authors claim the amount of influence and the types of influence by the state on the entertainment industry through this system have been widely underreported on and misrepresented by both previous researchers and the Department of Defense itself.
We only know of a small fraction of the pieces of media the Pentagon has helped to produce, and what exactly their changes to these works were. The DoD and CIA's "institutional secrecy makes it impossible to assess the true scale and nature of the political influence wielded on Hollywood by these two institutions, especially the CIA. We only know that in some well-documented instances it is fundamental to the politics of these entertainment products" (Secker 350). It is estimated that over two thousand films and TV shows had some form of influence or script revisions by the DoD and/or CIA in order to promote a "positive self-image" and to "[propagate] a useful version of history and politics where they play a critical and benevolent role" (Secker 353). Through all of this, it begins to become alarmingly clear that "killing is not normal or typical adult male behavior" and that social pressures hold an outsized influence on the aggression of men which also leads to much of the non-war violence men are responsible for. (Ferguson 113).
I aim to unequivocally demonstrate that there is a concerted effort to draw links between masculinity and war by the U.S. Department of Defense and intelligence agencies by showing how the attraction of men to war is shaped far more by social constructs of masculinity than by any natural tendency towards violence, as well as how these social constructs are largely pushed by the U.S. government on its citizens. A better understanding by the general public of this effort could lead to a significant push-back against pro-war propaganda in modern entertainment as well as a deconstruction of the aggression we typically attribute to masculinity. In addition, being aware of this kind of propaganda allows a person to recognize it and escape its effects through critical thought of the material itself.
While Secker and Alford claim that these revisions show a more politically rooted motivation than the usually stated intent of military recruitment, I would argue that those deeper motivations relate to pushing particular concepts of masculinity and certain depictions of war that still feed into the military recruitment complex (Secker and Alford 353). However in addition to these examples which, through FOIA requested documents and other means, have their finer details available to the public, there also exists a significantly large class of Pentagon-affiliated works about which we have little to no information. An example of this group would be the TV program Top Chef, which despite numerous requests, has had no information released by the government even though it was granted permission to film at the headquarters of the Central Intelligence Agency (Secker and Alford 350). As mentioned previously, much of the information on these productions is unavailable to the public for a myriad of different reasons, with perhaps the most explanatory being the inherent secrecy of these national defense organizations, but the information that we do have access to gives clear indication to the fact that these organizations work with the entertainment industry exclusively in order to propagandize the entertainment being produced.
These propagandistic themes present in our media are an important part of maintaining control over the cultural leanings of the populace. In the case study "Hollywood and the Pentagon. The Propagandistic Cultural Production of the United States Defense Department," Doctor Samuel Vega Durán of Malaga University says that "although propaganda is a tool that seeks power, power becomes effective through the success of propaganda" (86). The method through which this propaganda has been so successful is through a chain of events wherein a "cultural work" (such as a film or other piece of entertainment) is created and the cultural notions promoted by the work, themselves somewhat appropriated from society, are re-assimilated by the people who then impart those notions further in their own lives (Durán 88). The exact details of this process are quite complex and beyond the scope of this paper, but Durán's outline clearly shows us why it is important to understand the purpose and scale of this propaganda being pushed by "the most powerful government in the world" (88). Durán's case study further goes on to analyze some common themes observed between a sample of Pentagon-supported movies which shed some light on the less explicit political motivations mentioned by Secker and Alford in their paper.
Amongst the themes shared between films, a commonality between all of them is the higher-level overarching theme of dominance, and in particular the perception of dominance as a positive trait unequivocally held by those in the right. For example, the concept of "wise power" overcoming "iron power," wherein a belligerent and competitive power structure is overcome by a "wise power," not named for having any kind of knowledge or experience but instead for its "ability to rectify" (Durán 92-93). This is further expanded on in Durán's breakdown of the "army of the people" trope, wherein the military as shown is an extension of the people's political will and power, which means that they maintain the capability of rectification held by the "wise-power" of their socio-political faction (94). These themes demonstrate that while this propaganda primarily serves the purpose of making American military interventions appear attractive politically, they also serve to humanize the experience of war itself so as to make it appear attractive to potential recruits. Furthermore, the means by which these things are made more attractive is through the proliferation of a violent and hegemonic form of dominance which, in the collective consciousness of the world, exists in the sphere of masculinity. Therefore, it is through the proliferation of this dominance in media (and otherwise) that there is a continued demonstrable link between masculinity, or what is currently perceived as masculinity, and war.
The Pentagon's dealings with video game developers are along the same lines as their dealings with Hollywood. The U.S. military actively works with FPS video game developers to accurately recreate armaments and equipment, and in turn the developers sell the games with patriotic overtones which leads to players having a better disposition towards the idea of participating in American military actions (Stahl as qtd. by Kaempf 556). Kaempf makes the argument that this phenomenon "[blurs] the traditional lines between the citizen and the soldier," turning the consumer from a passive observer into a virtual soldier engaging interactively with combat (556). However, I would argue contrary to his point to instead say that this is not any significant change from the past, but a logical continuation of the framework already set in place via policies of mass combat readiness instituted in the post-War years. While the previous methods allowed for men to view the opposing football team as an 'opposing force' to engage in physical competition and hopefully dominate while honing their martial skills, current methods employed by the DoD allow for men to view an opposing videogame team as an 'opposing force' to engage in digital competition and hopefully dominate while honing their reflexive abilities. Both activities still require an element of strategizing and the ability to make quick-thinking decisions, as well as both, in some way, mentally preparing the player for the atmosphere of war. A purposeful side-effect of this propaganda may be to bolster the appeal of the U.S. armed forces, but the reasoned intent is to prepare men for war and to pre-train men in the expected roles of modern combat.
WORKS CITED:
First and foremost, my fuckin' brain. Everybody's got one, it would serve us well to use 'em every once in a while before it's too late.
DataHorizzon Research. "Toy Gun Market to Reach USD 3.8 Billion by 2032, Says Datahorizzon Research." Yahoo! Finance, Yahoo!, 23 Apr. 2024, finance.yahoo.com/news/toy-gun-market-reach-usd-093000786.html?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAF_M3Z0MzPxiJFkym-SGMMFFcq89Qiy3o6ram-4oV5pdhPdwOmtDT5xdw13ni5JpzL7lEggz0ytRXH9pW-w6VtQK4xAlfuEyqF5fLzI-H_7YeVUv78_E_MV02ix2rUSKNtLn8uKpYyFGLNJve2Caz_2cOzB2MANSYY_ntvTD0px9.
Durán, Samuel Vega. "HOLLYWOOD AND THE PENTAGON. THE PROPAGANDISTIC CULTURAL PRODUCTION OF THE UNITED STATES DEFENSE DEPARTMENT." Vivat Academia (Alcalá de Henares), vol. 23, no. 150, 2020, pp. 81–102, https://doi.org/10.15178/va.2019.150.81-102.
Ferguson, R. Brian. "Masculinity and War." Current Anthropology, vol. 62, no. S23, 2021, pp. S108–20, https://doi.org/10.1086/711622.
Fransen, Martin. "Selling Military Service During Wartime: U.S. Army Recruitment Advertising and Enlistment Motivation During the War Against Terror." Scandinavian Journal of Military Studies, vol. 2, no. 1, 2019, pp. 178–92, https://doi.org/10.31374/sjms.12.
Hutchings, Kimberly. "Making Sense of Masculinity and War." Men and Masculinities, vol. 10, no. 4, 2008, pp. 389–404, https://doi.org/10.1177/1097184X07306740.
Kaempf, Sebastian. "'A Relationship of Mutual Exploitation': The Evolving Ties between the Pentagon, Hollywood, and the Commercial Gaming Sector." Social Identities, vol. 25, no. 4, 2019, pp. 542–58, https://doi.org/10.1080/13504630.2018.1514151.
Mazrui, Ali A. "The Warrior Tradition and the Masculinity of War." Journal of Asian and African Studies (Leiden), vol. 12, no. 1–4, 1977, pp. 69–81, https://doi.org/10.1163/156852177X00053.
Moore, David W. "Gender Gap Varies on Support for War." Gallup.Com, Gallup, 20 Mar. 2024, news.gallup.com/poll/7243/gender-gap-varies-support-war.aspx.
Morris, James Willard. Fit to Fight: America's Secondary School Physical Education Curriculum during World War Ii.
Secker, Tom, and Matthew Alford. "New Evidence for the Surprisingly Significant Propaganda Role of the Central Intelligence Agency and Department of Defense in the Screen Entertainment Industry." Critical Sociology, vol. 45, no. 3, 2019, pp. 347–59, https://doi.org/10.1177/0896920517739093.
And also MANY MORE papers and books I have read over the years which I did not directly quote but undoubtedly influenced my thoughts and I would be happy to direct you towards if you care enough to ask.
Hey there travelers! Are you a Man, or Male-Identifying Person? Were you born and raised in the United States, or at least within the United States' primary Western sphere of media influence? Is your opinion of violence that it's a question, and the answer is yes? I've got news for you! It might not just be the horrid deterioration of our society around you causing you to feel that way! It's pretty highly likely that almost every piece of media you've ever consumed (unless you've always been so contrarian and avant-garde) is pure, grade-A Pentagon propaganda specifically designed to make you idolize a violent and domineering form of masculinity? Mind you, you could also very well be propagandized in other way by other entities and ideologies of a similar vein, and by no means is this a comprehensive work of everything the DoD does to all of our media (which is why I post it here, I would love for people to throw me some questions and discuss some things not covered in here), and as a final disclaimer, in my humble opinion as a propagandized youth of the west, violence is both a perfectly reasonable response to the way things are right now, and probably the only way anything would ever get changed. [But that requires organization, and good luck organizing anything stronger than a barista's union with the watchful eyes of TechLord Inc. and Govt. Bros. Flower Delivery Service over your back all the time while you're just trying to pay the fuckin' bills. ha.] All that out of the way, I present my research paper outlying what most of you probably already know, but might serve as a fun jumping off point for explaining to some people that absolutely none of the media they consume is "apolitical," it's either funded and propagandized by the government, or disliked enough by the government that it's the reason other media is being propagandized. Enjoy, feel free to throw some critique, I'm aware my writing is clunky.
Men and War: What Do We Think it's Good For?
Context Behind War and Masculinity
It is widely culturally understood and accepted that many young men and boys in the west are enamored by the concept of war. This is corroborated by several Gallup polls stretching back decades over multiple wars wherein men, particularly younger men, have been by-and-large more approving of military action by the United States (Moore 1). In addition to this, the toy gun market, which is a market mostly targeted towards young boys, is estimated to almost double from $2 billion to $3.8 billion by 2032 (DataHorizzons Research1). So, does this increased proclivity of young men towards war actually affect the psyche of men as they grow older? When looking at the actual motivations and reasonings of men who joined the U.S. armed forces from 2001-2010, three of the most frequent reasons given were the perception of the armed forces given by popular culture and by media, and simply a "desire to experience war" (Fransen 184-185). In this paper I will demonstrate that these motivations are purposefully planted in the minds of young men by the United States Department of Defense and intelligence apparatuses.The reasonings behind motivations such as those given have had a substantial amount of research done into them previously, and the concept of masculinity has been found to be a key role in this phenomenon. In his extensive work "Masculinity and War," R. Brian Ferguson argues against the notion that men are genetically wired to be attracted to war. Ferguson makes the claim that, instead of a natural inclination, the connection between masculinity and war is instead based around cultural notions of masculinity. In traditionally masculine war-making societies, "a boy child is socially categorized and raised with the expectation that when grown he may be called on to dominate and kill. It is all around him. Girls learn that is not their fate and are channeled away from physical violence and into submission" (Ferguson 122). The explanation as to why girls are "channeled away from physical violence" is given as women being incapable of combat roles for most of human history due to the functional demands of birthing and nursing children. (Ferguson 116). In addition to this, aggressive dominance-based forms of masculinity utilized by military and police forces are another contributing factor to the male attraction to war (Ferguson 121). Popular perception of military service is undoubtedly another factor, however direct military advertisements hold little sway over this as their contents generally do not match the reasons for enlistment given by recruits. (Fransen 186). So then what is influencing all of these young men in similar ways towards military service?
In lieu of effective above-board military recruitment campaigns, much of the popular perception of military life and masculinity are shaped by the entertainment industry. However this vision is directed not simply by Hollywood writers, but more so by the United States Department of Defense and intelligence agencies. Secker and Alford's comprehensive journalistic research in "New Evidence for the Surprisingly Significant Propaganda Role of the Central Intelligence Agency and Department of Defense in the Screen Entertainment Industry" gives an in-depth look at just how connected the Department of Defense is to the entertainment industry and how much power the DoD and CIA have to shape the media we all consume. Any movie that wants to represent the U.S. military or use real materiel in their screenplay must have all their scripts and scenes approved by the Department of Defense. The authors claim the amount of influence and the types of influence by the state on the entertainment industry through this system have been widely underreported on and misrepresented by both previous researchers and the Department of Defense itself.
We only know of a small fraction of the pieces of media the Pentagon has helped to produce, and what exactly their changes to these works were. The DoD and CIA's "institutional secrecy makes it impossible to assess the true scale and nature of the political influence wielded on Hollywood by these two institutions, especially the CIA. We only know that in some well-documented instances it is fundamental to the politics of these entertainment products" (Secker 350). It is estimated that over two thousand films and TV shows had some form of influence or script revisions by the DoD and/or CIA in order to promote a "positive self-image" and to "[propagate] a useful version of history and politics where they play a critical and benevolent role" (Secker 353). Through all of this, it begins to become alarmingly clear that "killing is not normal or typical adult male behavior" and that social pressures hold an outsized influence on the aggression of men which also leads to much of the non-war violence men are responsible for. (Ferguson 113).
I aim to unequivocally demonstrate that there is a concerted effort to draw links between masculinity and war by the U.S. Department of Defense and intelligence agencies by showing how the attraction of men to war is shaped far more by social constructs of masculinity than by any natural tendency towards violence, as well as how these social constructs are largely pushed by the U.S. government on its citizens. A better understanding by the general public of this effort could lead to a significant push-back against pro-war propaganda in modern entertainment as well as a deconstruction of the aggression we typically attribute to masculinity. In addition, being aware of this kind of propaganda allows a person to recognize it and escape its effects through critical thought of the material itself.
The Pentagon in Hollywood
It is a common misconception that the link between masculinity and war is "one of the most perennial and obstinate aspects of human culture" (Mazrui 79). Despite this continued belief, many recent studies into gender and the propensity of men towards militarism have turned up quite contradictory results. While it is true that engaging in combat is not a possibility for women who are pregnant or nursing, therefore causing war to be more delegated to men generally, the masculinity of war is furthered by deliberate usage of aggressively masculine ideals by military apparatuses on recruits and potential recruits (Ferguson 116). One specific tool of propaganda which is heavily utilized by the United States government is that of entertainment media like movies and TV shows, such as by only lending funding and equipment to positive portrayals of U.S. military actions and/or portrayals of ideas that the DoD deems as positive. Some examples of this include the film Apocalypse Now somewhat famously being denied any military help due to its depictions of American war crimes carried out during the Vietnam War, and the film Thirteen Days wherein the Pentagon demanded a revision of a part of the script involving U.S. response to the Cuban Missile Crisis taken directly from historical record (Secker and Alford 353). An example of a film where we know the changed contents is the 2002 film Windtalkers, wherein scenes showing an order to kill Navajo soldiers if captured was removed, along with a scene depicting a U.S. marine stabbing an enemy combatant in the mouth in order to take a gold tooth as a trophy (Secker and Alford 353). Both of these scenes are historically accurate crimes of war that were actually committed by U.S. soldiers in the Pacific theater of the Second World War. The DoD demanded these scenes be removed on the grounds of the scenes not showing the U.S. military as a "positive force in a dangerous world" (Secker and Alford 353).While Secker and Alford claim that these revisions show a more politically rooted motivation than the usually stated intent of military recruitment, I would argue that those deeper motivations relate to pushing particular concepts of masculinity and certain depictions of war that still feed into the military recruitment complex (Secker and Alford 353). However in addition to these examples which, through FOIA requested documents and other means, have their finer details available to the public, there also exists a significantly large class of Pentagon-affiliated works about which we have little to no information. An example of this group would be the TV program Top Chef, which despite numerous requests, has had no information released by the government even though it was granted permission to film at the headquarters of the Central Intelligence Agency (Secker and Alford 350). As mentioned previously, much of the information on these productions is unavailable to the public for a myriad of different reasons, with perhaps the most explanatory being the inherent secrecy of these national defense organizations, but the information that we do have access to gives clear indication to the fact that these organizations work with the entertainment industry exclusively in order to propagandize the entertainment being produced.
These propagandistic themes present in our media are an important part of maintaining control over the cultural leanings of the populace. In the case study "Hollywood and the Pentagon. The Propagandistic Cultural Production of the United States Defense Department," Doctor Samuel Vega Durán of Malaga University says that "although propaganda is a tool that seeks power, power becomes effective through the success of propaganda" (86). The method through which this propaganda has been so successful is through a chain of events wherein a "cultural work" (such as a film or other piece of entertainment) is created and the cultural notions promoted by the work, themselves somewhat appropriated from society, are re-assimilated by the people who then impart those notions further in their own lives (Durán 88). The exact details of this process are quite complex and beyond the scope of this paper, but Durán's outline clearly shows us why it is important to understand the purpose and scale of this propaganda being pushed by "the most powerful government in the world" (88). Durán's case study further goes on to analyze some common themes observed between a sample of Pentagon-supported movies which shed some light on the less explicit political motivations mentioned by Secker and Alford in their paper.
Amongst the themes shared between films, a commonality between all of them is the higher-level overarching theme of dominance, and in particular the perception of dominance as a positive trait unequivocally held by those in the right. For example, the concept of "wise power" overcoming "iron power," wherein a belligerent and competitive power structure is overcome by a "wise power," not named for having any kind of knowledge or experience but instead for its "ability to rectify" (Durán 92-93). This is further expanded on in Durán's breakdown of the "army of the people" trope, wherein the military as shown is an extension of the people's political will and power, which means that they maintain the capability of rectification held by the "wise-power" of their socio-political faction (94). These themes demonstrate that while this propaganda primarily serves the purpose of making American military interventions appear attractive politically, they also serve to humanize the experience of war itself so as to make it appear attractive to potential recruits. Furthermore, the means by which these things are made more attractive is through the proliferation of a violent and hegemonic form of dominance which, in the collective consciousness of the world, exists in the sphere of masculinity. Therefore, it is through the proliferation of this dominance in media (and otherwise) that there is a continued demonstrable link between masculinity, or what is currently perceived as masculinity, and war.
Nothing New: Football to First-Person Shooters
It isn't only through on-screen entertainment that young men have been conditioned for war by the United States government. Historically speaking, physical education, free lunch, and sports in schools were legislated and pushed for not because of a desire to keep children healthy during and after the Second World War, but instead because of a desire to maintain combat readiness in potential draftees (Morris 260). As explained by Hutchings in her paper "Making Sense of Masculinity and War," the needs of combat are changing, and along with them different forms and parts of masculinity are being exaggerated or downplayed (390). Along with this, the forms of combat readiness being employed by the United States on young men has also changed. Just as previously exalted forms of masculine entertainment like contact sports prioritized squad tactics and physical prowess to their players, which would have also been heavily prioritized in combat situations of the day, modern forms of masculine entertainment such as first-person shooter (FPS) video games prioritize quick reaction time and technical ability, which are much more heavily utilized skills in modern warfare (Kaempf 554).The Pentagon's dealings with video game developers are along the same lines as their dealings with Hollywood. The U.S. military actively works with FPS video game developers to accurately recreate armaments and equipment, and in turn the developers sell the games with patriotic overtones which leads to players having a better disposition towards the idea of participating in American military actions (Stahl as qtd. by Kaempf 556). Kaempf makes the argument that this phenomenon "[blurs] the traditional lines between the citizen and the soldier," turning the consumer from a passive observer into a virtual soldier engaging interactively with combat (556). However, I would argue contrary to his point to instead say that this is not any significant change from the past, but a logical continuation of the framework already set in place via policies of mass combat readiness instituted in the post-War years. While the previous methods allowed for men to view the opposing football team as an 'opposing force' to engage in physical competition and hopefully dominate while honing their martial skills, current methods employed by the DoD allow for men to view an opposing videogame team as an 'opposing force' to engage in digital competition and hopefully dominate while honing their reflexive abilities. Both activities still require an element of strategizing and the ability to make quick-thinking decisions, as well as both, in some way, mentally preparing the player for the atmosphere of war. A purposeful side-effect of this propaganda may be to bolster the appeal of the U.S. armed forces, but the reasoned intent is to prepare men for war and to pre-train men in the expected roles of modern combat.
The Hegemony of Masculine Violence
The violence-idolizing masculinity that is cultivated by the Department of Defense is responsible for much of what we consider to be the unscrupulous masculine violence in the world. K. Hutchings outlines in her paper the argument of the difference between "the controlled, legitimate violence of the policeman and the uncontrolled, illegitimate violence of the gangster" being a simple difference of extremes and limits on masculine violence (399). I would say in opposition to this point that the only true difference is that of state support. As has been shown in many recent highly publicized cases of police brutality and excessive use of force, the policeman can and will act equally as uncontrolled and equally as violent as the gangster whenever he is given the chance. This is because both the cop and the crook have culturally been shaped into their roles by the exact same form of domineering, self-righteous masculinity which demands that they exercise their power through self-adjudicated displays of violent force. One might wonder why the state continues to proliferate this masculinity if it is responsible for so much violence, and one could easily fall into the trap of believing that the "cosmopolitan" violence of the policeman is stoked to combat the violence of the gangster (Hutchings 399-400). However, this is not true. The state continues to proliferate this hegemonic masculinity precisely because it requires the dominance of soldiers and policemen above other citizens in order to maintain the monopoly on violence that it holds within the overall system of imperialist American capitalism. In this way, the oppressively dominant male archetype is directly utilized by the state in upholding the oppression and dominance of the system that they live in.Conclusions on Combating Propaganda
Overall, there isn't much that can be done on the end of the average citizen to actively combat the creation of this propaganda, as it is produced by the most popular film industry in the world and backed by one of the most powerful governments in the world. However, what the average citizen can do is help to stop the proliferation of this propaganda. By recognizing the overlying themes present in our entertainment, one can begin to look at works through a more critical lens which can allow one to escape the intended effects and avoid sharing that media to those who would be more strongly affected by it. Another way to combat the mindset peddled by these propagandistic works is to make a conscious effort to engage in consumption of more works not endorsed by the Pentagon, which can show more accurate depictions of the horrors of warfare and the ethical issues therein. I find it doubtful that the creation of this propaganda will ever cease for as long as our cultural system stands intact, but with a significant amount of awareness and effort by the general populace, the effectiveness of the propaganda can be severely diminished. In this case, the hegemonic concepts that have been imparted on society through those works would likely undergo even more radical examination than they currently are, and we could expect to see sweeping social deconstructions in regards to the concepts of masculinity as it pertains to violence, war and soldiering, policing, and violent criminality.WORKS CITED:
First and foremost, my fuckin' brain. Everybody's got one, it would serve us well to use 'em every once in a while before it's too late.
DataHorizzon Research. "Toy Gun Market to Reach USD 3.8 Billion by 2032, Says Datahorizzon Research." Yahoo! Finance, Yahoo!, 23 Apr. 2024, finance.yahoo.com/news/toy-gun-market-reach-usd-093000786.html?guccounter=1&guce_referrer=aHR0cHM6Ly93d3cuZ29vZ2xlLmNvbS8&guce_referrer_sig=AQAAAF_M3Z0MzPxiJFkym-SGMMFFcq89Qiy3o6ram-4oV5pdhPdwOmtDT5xdw13ni5JpzL7lEggz0ytRXH9pW-w6VtQK4xAlfuEyqF5fLzI-H_7YeVUv78_E_MV02ix2rUSKNtLn8uKpYyFGLNJve2Caz_2cOzB2MANSYY_ntvTD0px9.
Durán, Samuel Vega. "HOLLYWOOD AND THE PENTAGON. THE PROPAGANDISTIC CULTURAL PRODUCTION OF THE UNITED STATES DEFENSE DEPARTMENT." Vivat Academia (Alcalá de Henares), vol. 23, no. 150, 2020, pp. 81–102, https://doi.org/10.15178/va.2019.150.81-102.
Ferguson, R. Brian. "Masculinity and War." Current Anthropology, vol. 62, no. S23, 2021, pp. S108–20, https://doi.org/10.1086/711622.
Fransen, Martin. "Selling Military Service During Wartime: U.S. Army Recruitment Advertising and Enlistment Motivation During the War Against Terror." Scandinavian Journal of Military Studies, vol. 2, no. 1, 2019, pp. 178–92, https://doi.org/10.31374/sjms.12.
Hutchings, Kimberly. "Making Sense of Masculinity and War." Men and Masculinities, vol. 10, no. 4, 2008, pp. 389–404, https://doi.org/10.1177/1097184X07306740.
Kaempf, Sebastian. "'A Relationship of Mutual Exploitation': The Evolving Ties between the Pentagon, Hollywood, and the Commercial Gaming Sector." Social Identities, vol. 25, no. 4, 2019, pp. 542–58, https://doi.org/10.1080/13504630.2018.1514151.
Mazrui, Ali A. "The Warrior Tradition and the Masculinity of War." Journal of Asian and African Studies (Leiden), vol. 12, no. 1–4, 1977, pp. 69–81, https://doi.org/10.1163/156852177X00053.
Moore, David W. "Gender Gap Varies on Support for War." Gallup.Com, Gallup, 20 Mar. 2024, news.gallup.com/poll/7243/gender-gap-varies-support-war.aspx.
Morris, James Willard. Fit to Fight: America's Secondary School Physical Education Curriculum during World War Ii.
Secker, Tom, and Matthew Alford. "New Evidence for the Surprisingly Significant Propaganda Role of the Central Intelligence Agency and Department of Defense in the Screen Entertainment Industry." Critical Sociology, vol. 45, no. 3, 2019, pp. 347–59, https://doi.org/10.1177/0896920517739093.
And also MANY MORE papers and books I have read over the years which I did not directly quote but undoubtedly influenced my thoughts and I would be happy to direct you towards if you care enough to ask.
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