The Stop Killing Games Movement

Jade

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These companies hate you and would kill you if it made them money.
Not sure I agree with this part. Farmers don't hate their cattle, do they?
 
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Antoine

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Here the focus is the auteur, which in Japan still tends to be a stronger concept of than in the US where what matters more is the franchise or brand identity. The auteur used to be more present in the US, for example in the film industry, before capitalism had perfected and became as efficient as it is today,
I would argue that COMMUNISM became more perfected in American culture.

As I said in that other thread. Look at what happened to Star Wars. Auteur creator, attacked as much FROM BELOW as from above. The VOICES OF THE PEOPLE demanded that he be taken down and replaced with a retarded characterless jew who makes movies by committee, and that's what happened. And it was shit and tanked the viability of Star Wars as a moneymaker. Were the Disney Star Wars sequels perfected capitalism in action? To me it looked more like a spiteful destruction of something perfectly viable for ideological purposes. If it was capitalism, Disney are fucking terrible capitalists.

I don't think it's about money. There's plenty of money in trusting cool people to do what they want. japan is proof. Old Hollywood is proof. It's not about money. America genuinely hates these people. If they could they would do to Hideo Kojima and Hidetaka Miyazaki what they did to George Lucas and Peter Molyneux. Americans are genuine peasant scum who despise artists. Natural communists.

"Efficient as it is today". Hollywood is DYING. It is bleeding attention in every direction. People would rather play Elden Ring and watch shonen anime.

you had films that were strongly marked by their directors, with a coherent vision and depth. Anyone but Coppola directing Apocalypse Now would have certainly led to a much different film, while you could've put any director at charge of one of the Avengers films and the result would've been the same or almost the same.
Japan is less efficient in playing the capitalism game, so the reach of practices you see in the US aren't as pervasive there.
This is the reason why outside of the indie scene, most of the large releases that are worth playing come from Japan.
Japan chooses not to play the "capitalism game". They got their economic model from Hjalmar Schacht. And they are nationalists who take pride in supporting their own people and their own works. In short, they are Nazis. They are the only example we have of a post-war peacetime National Socialist culture and economy. And they kick the entire world's ass.

Do you think it hasn't occurred to these people that by firing Japanese people and hiring pajeet slaves they could run things cheaper? It has occurred to them. And they rejected this. Because their country is not run by psychotics who wish death on their average countryman and actively want their own culture to go extinct.

It's a choice. And not one made inevitable by how many positive incentives exist for doing it. There are actually far more real incentives for doing things the Japanese way. They really are the last sane first world country. Our cultures killed themselves for no good reason, and a lot of bad ones.

I agree with everything you said here, although the fact that you call capitalism communist is rather funny to me. Don't get me wrong I don't like communism either, but the way some people throw the word communism around to save capitalism's face for no apparent reason always comes across as disconnected from reality.
Actually existing capitalism just got perfected towards maximizing gains and minimizing costs, creating good art is riskier than making FIFA and CoD for the twentieth time. Capitalism encourages this, it's not a coincidence, it's merely the result of the incentives the economic system gives, the river always flows through the path of less resistance. And it will get worse.
Capitalism I think is basically not real in the first world in the 21st century. At most maybe it can describe shitholes like Central Africa where some fat guy in a suit works his countrymen to death in mines and scrapes literally as much wealth as possible in for himself from every direction and nobody can really do anything about it. Some idiots like to tell themselves this is how America works, while sleepy joe brandon announces a 40% tax on people making over a million dollars in a year and another 6 million "free money for oaxacans" programs.

This idea of anything American as a perfected money-making machine is absurd. If they're trying to make money, they might be ruthless, but they certainly aren't good at it. We either live under very unperfected and inefficient capitalism, or we live under effective ideology-oriented communism. Either way explains the fate of Halo, which is now a bunch of Indian codeslaves being paid to maintain the servers of the 20 year old Bungie games because apparently Microsoft has given up on the possibility of these retards finishing another campaign without a golden age white master cracking the whip (bringing back Joseph Staten was the only way Infinite got finished, even in its mediocre state). If they were actually interested in optimising this, wouldn't they back up a dumptruck full of money to Joseph Staten's house to keep him running the operation full time?

FIFA is a safe operation to farm money from oaxacans. Yes. But as I was just posting in the other thread, have you looked at the state of call of duty recently?



Did the merciless logic of late capitalism conclude that this will make the optimal amount of money? Is this what the path of less resistance looks like? Please, I want to see you try to convince me of that.

Both were made in capitalists countries, neither is art.
I might say that there's an element of art, or at least very fine craft in Gemshin Impact. Yes the game parts are rather cynically strung together parts of other successful games. But the original parts, mainly the characters, seem to be assembled with 110% effort and passion. Look at Venti. Look how powerful this image is.

1714630247104.png


More importantly, look how fucking UGLY Horizon: Forbidden West is. I can believe that Venti is a product of the path of least resistance. He is a product of optimisation. He is the most appealing thing they could possibly make. There was a lab of social scientists trying to construct the ultimate money-extractor gacha design.

But you cannot convince me that any comparable logic or motivations lead to Horizon: Forbidden West.

Gacha is the final optimised form of games as a money maker. The Japanese discovered it, and put it in its own little corner. It is used to make money to support real art. The Chinese made it the whole games industry because they're a bunch of degenerate bastards who don't particularly care for anything higher (unless they think it will give them status and prestige, which is why they torture their children into becoming classical music robots).

While the west, western gacha exists. Gacha like elements are incorporated into games like Call of Duty, Fortnite, Counter Strike, but the single player AAA game is really its own continuity. It's not cynical money making. It's also not expressive empowerment of artists. What the fuck is it then? Like old western games it's partially dumb inertia. They make games like that because that's what games are. But on the other side it's the Potemkin Village. It's fake culture made for display purposes. They make a game with a fat hairy-faced lesbian on the cover and bundle it with the playstation so they can say "LOOK, THIS IS VIDEO GAME. THIS IS WHAT THE GLORIOUS PATRIOTIC PEOPLES ENJOY".

If this strikes you as abhorrent or absurd, please, I would like to see your own explanation for how Horizon: Forbidden West came to be.


Destroying is a strong word, I said it was harmful. Games won't be destroyed, they will just be turned into even sloppier slops than they already are, but the videogame industry will still be there, if anything in terms of money making it might even grow, the games will just be shittier.
As I just said above, the worst things I see happening to western AAA games (the only ones which are really even declining, Japan is fine) appear to be the result of ideological preferences. Not financial concerns. If you want to convince me otherwise show me examples of good works turning bad out of financial concern. We did have examples of this happening, as I said, Dead Space is a great example. They tried to turn something relatively unique and cool into a one size fits all successful video game product, and it backfired and didn't even pay off. It was a poorly informed financial decision. Not really refinement. More a result of every American corporation at the time being a welfare program for retarded boomers who sit at a table and move things around because they want to feel important.

The actual path to frictionless money is solved. It's gacha. AAA western devs are not making gacha. They are making fathairylesbianvaniabornelites. Greed cannot explain this. Tell me a single company whose current state can be accurately be described by Greed. It's simply not happening. Gamers love moral crusades because they are vulgar peasants obsessed with anklebiting, so they like to fantasise about everyone they hate being greedy. But it's not happening.

Anyway look at any list of the top selling games of past year or a list of the top earner companies, these lists wouldn't be important if not for one simple thing, the fact that in capitalism what ultimately determines your power, and your value, is the amount of money you have.
What the fuck are you talking about? You need money to make things and pay people. Yes. How could this be any other way?

These are the companies most likely to corner the market, to buy out smaller studios, to desertify what few oasis are out there.
Again, this was the problem with American gaming. Then everything changed and motivations shifted from incompetent financial optimisation to zealous ideological representation. What Microsoft and EA were doing in the 2000s was exploitative and poorly managed exploitation leading to desertification. But that's basically gone now. Isn't happening anymore. Now we get Sony buying companies and getting them to make games about fat lesbians with really hairy faces.
 
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tcp

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Name the last 7 games you enjoyed that were ruined by planned obsolescence.
Video games are just one example of something. Planned obsolescence affects the cars you drive,, the clothes you wear, the electronics you use. I don't play very many video games so I can't answer your question. What you have presented isn't really an argument. It's just a "gotcha" that doesn't make sense. Video game companies might not push hard for planned obsolescence in games right now, but they will in the future which is what this whole thread is about.

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Antoine

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Video games are just one example of something. Planned obsolescence affects the cars you drive,, the clothes you wear, the electronics you use. I don't play very many video games so I can't answer your question. What you have presented isn't really an argument. It's just a "gotcha" that doesn't make sense. Video game companies might not push hard for planned obsolescence in games right now, but they will in the future which is what this whole thread is about.
Planned obsolescence is bad. It also has nothing to do with video games. We have plenty of real problems, idiots hallucinating fake ones get in the way of them. 90% of gaming discourse consists of this.

There is no argument to be made here because we're talking about something that's not real. There is no planned obsolescence in video games. So fuck off.

Nice defense mechanism, but no matter how much you try you still are yourself.
Defense mechanism? Serious question, what the fuck do you think you're saying right now?
 
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I would argue that COMMUNISM became more perfected in American culture.

As I said in that other thread. Look at what happened to Star Wars. Auteur creator, attacked as much FROM BELOW as from above. The VOICES OF THE PEOPLE demanded that he be taken down and replaced with a retarded characterless jew who makes movies by committee, and that's what happened. And it was shit and tanked the viability of Star Wars as a moneymaker. Were the Disney Star Wars sequels perfected capitalism in action? To me it looked more like a spiteful destruction of something perfectly viable for ideological purposes. If it was capitalism, Disney are fucking terrible capitalists.

I don't think it's about money. There's plenty of money in trusting cool people to do what they want. japan is proof. Old Hollywood is proof. It's not about money. America genuinely hates these people. If they could they would do to Hideo Kojima and Hidetaka Miyazaki what they did to George Lucas and Peter Molyneux. Americans are genuine peasant scum who despise artists. Natural communists.

"Efficient as it is today". Hollywood is DYING. It is bleeding attention in every direction. People would rather play Elden Ring and watch shonen anime.


Japan chooses not to play the "capitalism game". They got their economic model from Hjalmar Schacht. And they are nationalists who take pride in supporting their own people and their own works. In short, they are Nazis. They are the only example we have of a post-war peacetime National Socialist culture and economy. And they kick the entire world's ass.

Do you think it hasn't occurred to these people that by firing Japanese people and hiring pajeet slaves they could run things cheaper? It has occurred to them. And they rejected this. Because their country is not run by psychotics who wish death on their average countryman and actively want their own culture to go extinct.

It's a choice. And not one made inevitable by how many positive incentives exist for doing it. There are actually far more real incentives for doing things the Japanese way. They really are the last sane first world country. Our cultures killed themselves for no good reason, and a lot of bad ones.


Capitalism I think is basically not real in the first world in the 21st century. At most maybe it can describe shitholes like Central Africa where some fat guy in a suit works his countrymen to death in mines and scrapes literally as much wealth as possible in for himself from every direction and nobody can really do anything about it. Some idiots like to tell themselves this is how America works, while sleepy joe brandon announces a 40% tax on people making over a million dollars in a year and another 6 million "free money for oaxacans" programs.

This idea of anything American as a perfected money-making machine is absurd. If they're trying to make money, they might be ruthless, but they certainly aren't good at it. We either live under very unperfected and inefficient capitalism, or we live under effective ideology-oriented communism. Either way explains the fate of Halo, which is now a bunch of Indian codeslaves being paid to maintain the servers of the 20 year old Bungie games because apparently Microsoft has given up on the possibility of these retards finishing another campaign without a golden age white master cracking the whip (bringing back Joseph Staten was the only way Infinite got finished, even in its mediocre state). If they were actually interested in optimising this, wouldn't they back up a dumptruck full of money to Joseph Staten's house to keep him running the operation full time?

FIFA is a safe operation to farm money from oaxacans. Yes. But as I was just posting in the other thread, have you looked at the state of call of duty recently?



Did the merciless logic of late capitalism conclude that this will make the optimal amount of money? Is this what the path of less resistance looks like? Please, I want to see you try to convince me of that.


I might say that there's an element of art, or at least very fine craft in Gemshin Impact. Yes the game parts are rather cynically strung together parts of other successful games. But the original parts, mainly the characters, seem to be assembled with 110% effort and passion. Look at Venti. Look how powerful this image is.

View attachment 97025

More importantly, look how fucking UGLY Horizon: Forbidden West is. I can believe that Venti is a product of the path of least resistance. He is a product of optimisation. He is the most appealing thing they could possibly make. There was a lab of social scientists trying to construct the ultimate money-extractor gacha design.

But you cannot convince me that any comparable logic or motivations lead to Horizon: Forbidden West.

Gacha is the final optimised form of games as a money maker. The Japanese discovered it, and put it in its own little corner. It is used to make money to support real art. The Chinese made it the whole games industry because they're a bunch of degenerate bastards who don't particularly care for anything higher (unless they think it will give them status and prestige, which is why they torture their children into becoming classical music robots).

While the west, western gacha exists. Gacha like elements are incorporated into games like Call of Duty, Fortnite, Counter Strike, but the single player AAA game is really its own continuity. It's not cynical money making. It's also not expressive empowerment of artists. What the fuck is it then? Like old western games it's partially dumb inertia. They make games like that because that's what games are. But on the other side it's the Potemkin Village. It's fake culture made for display purposes. They make a game with a fat hairy-faced lesbian on the cover and bundle it with the playstation so they can say "LOOK, THIS IS VIDEO GAME. THIS IS WHAT THE GLORIOUS PATRIOTIC PEOPLES ENJOY".

If this strikes you as abhorrent or absurd, please, I would like to see your own explanation for how Horizon: Forbidden West came to be.



As I just said above, the worst things I see happening to western AAA games (the only ones which are really even declining, Japan is fine) appear to be the result of ideological preferences. Not financial concerns. If you want to convince me otherwise show me examples of good works turning bad out of financial concern. We did have examples of this happening, as I said, Dead Space is a great example. They tried to turn something relatively unique and cool into a one size fits all successful video game product, and it backfired and didn't even pay off. It was a poorly informed financial decision. Not really refinement. More a result of every American corporation at the time being a welfare program for retarded boomers who sit at a table and move things around because they want to feel important.

The actual path to frictionless money is solved. It's gacha. AAA western devs are not making gacha. They are making fathairylesbianvaniabornelites. Greed cannot explain this. Tell me a single company whose current state can be accurately be described by Greed. It's simply not happening. Gamers love moral crusades because they are vulgar peasants obsessed with anklebiting, so they like to fantasise about everyone they hate being greedy. But it's not happening.


What the fuck are you talking about? You need money to make things and pay people. Yes. How could this be any other way?


Again, this was the problem with American gaming. Then everything changed and motivations shifted from incompetent financial optimisation to zealous ideological representation. What Microsoft and EA were doing in the 2000s was exploitative and poorly managed exploitation leading to desertification. But that's basically gone now. Isn't happening anymore. Now we get Sony buying companies and getting them to make games about fat lesbians with really hairy faces.

What a lotta words for you to say that Americans use Planned economy. Everyone knows that, what do you think all those subscriptions are but that!?
Now, grab PiratePfpGuy hand kiss and walk into sun, as your takes with longass "but"s are what took us here, to this forum, to run away from your types of guys...!
 
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Character design is the singular thing I like in Genshin Impact. On the Stop Killing Games Movement I support anything that will lead to the total anihilation of DRM.
I like the story of this game a lot. Since this game is always-online, I make sure to treat the game like an anime - aka I only watch the story on Youtube. I do sometimes goof around in a local private server though.
 
Since the thread is awful, i thought i should add some random thoughts i had.

Genshin Impact is probably the worst game that came out in recent years for the general health of video games. The game is good mechanically, it has good worldbuilding and characters, the openworld is fun to explore and there is a loot you could need any second. It is far funnier than most games on the planet yet it is filled to the brim with dark patterns and sketchy practices.

The negatives are simply endless; It has awful gatcha mechanics, daily quests and fake timed events and rewards i should collect fill the screen, it caters to waifufags extensively(it even simulates friendships between the waifus and the players throught messages), it is always online and it is probably chinese spyware.

The worst negative is how fun the game is when i played it with no care about the rewards or the constant tabs asking me to do something for the game outside the game(such as opening their website to do some event or subscribing to them on social media). Bad games with dark patterns are for idiots, good games with dark patterns are for fools such as myself.

Let me be clear, i played it for about 60 hours which is 60 hours more than it should have been. I wasn't radicalised about the enshittification of video games back then, things are different now.

One of my posts its worth 10 of yours
Did you really get mad enough to make a syntax mistake over that? You should thank god i don't cyberbully anymore.
 
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MindControlBoxer

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Did you really get mad enough to make a syntax mistake over that? You should thank god i don't cyberbully anymore.
No I mean it 100%

Antoine its just another forum retard pet project, if you don't like him just block him.
Ross just makes average slavic points, its borderline ai, which its not a problem it by itself, the problem its the wanting to be a janny cop and drag people to naughty bad boy jail over internet banter.

Its just more derailing, not the place.

------------------------

On videogames, the only games with stuff like that has always been the slop, there are thousands upon thousands of games which have none of that stuff, they're just not funded by the money stuff like lootboxes as an example are, which is something 100X more profitable than putting a masterpiece game out


Most of the legacy ones still keep their modes though, a game like 2k still has the simple and plain basketball mode without the other stuff(the stuff that actually fills their pockets and keeps servers running) has.

There is no killing games movement, there is big vidya companies trying to squeeze money out you (and you buy it, and spend countless hours on it, because you are retarded)
There are plenty of games out there, not being aware or exposed to its a personal issue, during the 2000s it is commonly escribed the dark era for crpgs but if you actually liked playing crpgs there were plenty of legendary classic games being released from that era, they just weren't biowares or sirtech anymore and you had to be into it to know not be a big bang theory straggler complaining about how oblivion its so shit because its the only one you're getting exposed to.

Companies come and go in eras, bioware had their run, ea had their run, ubisoft had their run, they rise and fall and other game companies take over, this its only a problem if you want to play ubisofts licensed assassins creed 32 and want it to be good even after its weltgeist been exhausted, instead of playing something else. It is literally impossible for a assassins creed to ever be good in current day not because it ubisoft but because its just a corpse of what it was, it not the games being killed, its them being already dead and being kept alive by (you the buyer) necromancy. Its the equivalent to saying, stop killing star wars when people like this exist.
The Cringiest Star Wars Episode 9 Trailer Reaction on YouTube - YouTube


Also as tangentially related point.

If you fall for whaling on Fortnite, WoW or 2k or whatever you deserve it.
 
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Antoine

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Also also, if lack of physical media (games, videos, etc you don't own digital only or by rent, subscriptions )isn't obsolence and accepting Le new normal, idk then what it is, say me, @Antoine , pleased what is it then!?
My original xbox doesn't read most of its games anymore. Those particular disks don't keep too well and the machine had a fairly mediocre disk-reader. Physical hardware is not the most robust option. But it's also certainly not planned obsolescence. Most of these companies took some measure of pride in solid, reliable hardware, and mostly this stuff has gotten better over time. Blu-Ray readers are much better. I've had DVD players fail and then succeeded when trying the same disk on a blu-ray player.

As for moving away from physical media, I think that's more of a response to demand than anything else. Valve broke through the initial apprehension by making this how you played Half Life 2, and now everyone likes it. You *can* still buy disks for your Playstation 5, but most people don't seem that interested now that they don't have to.

I'm being pressured to answer a positive charge that still barely even exists. What specifically is the charge here? Are you talking about renting games like that's a serious or meaningful force in gaming? The deals for that seem insanely *good* right now because stupid out of touch old people think they can turn video games into netflix, but even streaming video media doesn't actually pay. There is no scary future of refined late capitalist hyperprofitable unfair media domination. All of these people are retards who don't know how to offer this stuff for profit and the consumer's content-hunger is both bottomless and stingy.

EA offering you their entire games catalog of all time for like ten dollars a month isn't GREEDY, it's a desperate, obviously losing offer to get you to even consider an alternative payment model because they're struggling under the current one. That's what pretty much all moves perceived as GREEDY by the gamer biomass actually are. Nikita Buyanov is not greedy. He is desperately trying to turn a profit on a game countless people love but also believe is only worth a one-time pay-in forever. The deal he offered was too good and now he's backed into a corner. And gamers are crucifying him for trying to get out with absurd slander and hallucinated charges.

You people are all sick.

"Bad at thinking", Jesus Christ... Boy, you are so dumb - simply replying to you already puts my own IQ at stake.
Anyway, I genuinely believe you should be banned. Along with Boxer, who never even tried to address the OP and only came into this thread to engage with you. Again.
It was fun watching you two bark at each other in some other threads, but now it just gets tiresome as you clog up yet another thread.
I'm the only one meaningfully engaging with the OP. If my posts are "clog" what the hell are you here for? The porcupine guy?

I want to end this with that
Idk but if Antoine says how smart he is, but without the smirk smug and takes I didn't heard before (right-wing lapses?) , Make me believe, say something to prove you deserve calling yourself that self-inflicted title!
Plenty of people are convinced already. Here and people who know me from elsewhere who lurk here just to keep up with more of my posting. I think I've posted enough. Plenty of people here are just stupid and bad at reading and thinking.
I don't understand you and you probs don't me neither, but why you try to defend yourself when you are objectively losing?
How can someone objectively lose this kind of thing?
Pickleman and that other dudes who use similar le smart smug language, too! What is the point?!
For forum to agree? Well if that is your point gentlemen, you can then at least pretend ELI5 , and not to try to explain (...) Hitler without what got him to the power! Yeah, you all want to be like Japan, but no one ever mentions (...) about jōhatsu, "evaporation", geez one has to wonder why!!! (/Cyn. /Sardonic)
Not everything is Tumblr or Wikipedia (science (uncritical) believer/idolatry/admirer, IFL-S type) or twitter , 4chan "academia"! Isn't that firstplan, to shit places (un-infected) up with those lapses, isn't it??!! When everyone agree to your it is no longer interesting, yet... You still, people, or should I say, betterpeople(!?), expect it still, or is it that you demand respect? Oh, well, among other things that are "fake", so is it so, with automatic respect! Respect is built, not found in circlejerk?!!

Ok bye, I can't find words...

(... = e.g., for example)
I'm seriously wondering for the first time if you're an outdated chatbot someone runs as an account.
 
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Ross_Я

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Companies come and go in eras, bioware had their run, ea had their run, ubisoft had their run, they rise and fall and other game companies take over, this its only a problem if you want to play ubisofts licensed assassins creed 32 and want it to be good even after its weltgeist been exhausted, instead of playing something else. It is literally impossible for a assassins creed to ever be good in current day not because it ubisoft but because its just a corpse of what it was, it not the games being killed, its them being already dead and being kept alive by (you the buyer) necromancy. Its the equivalent to saying, stop killing star wars when people like this exist.
What exactly separates an "alive" game from a corpse though? Why Assassin's Creed 1 is a fun game and Assassin's Creed 32 is a corpse? Overuse of the same idea?
I mean, it is kind of doubtful that using the same idea alone can kill the game. Especially a racing game - the idea of racing is quite basic and simple.
Is it dragging the game through 32 titles which kills it? Then it doesn't quite apply to The Crew - it was the sole title which was a decent racing game. From what I've seen, since I never tried it.
It's like, I overall do not feel that your argument can be applied to The Crew. It was a solid racing game, the first out of only two titles, Ubisoft or whatnot, and people played it, and they liked it, and now Ubisoft closes it and people who played the game don't like it. Simple as.
It was just as alive as Fallout or Arcanum. Well, granted, without a modding comunity, but with a solid playerbase. Not sure if The Crew could've become a classic if Ubisoft haven't closed it, but things are as they are.
 
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Antoine

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Character design is the singular thing I like in Genshin Impact. On the Stop Killing Games Movement I support anything that will lead to the total anihilation of DRM.
I haven't actually played Gemshin. Its character design alone is enough to earn my respect.

As for DRM, do you believe that you have a moral case against it? Or do you just want to steal things easier?

Since the thread is awful, i thought i should add some random thoughts i had.
This thread has posts by me in it, making it one of the few valuable ones on this site.
Genshin Impact is probably the worst game that came out in recent years for the general health of video games. The game is good mechanically, it has good worldbuilding and characters, the openworld is fun to explore and there is a loot you could need any second. It is far funnier than most games on the planet yet it is filled to the brim with dark patterns and sketchy practices.
Okay we're starting with a lot of obviously good things, and feels-based insinuations that something's wrong. Let's see if you're doing a gamer hallucination.
The negatives are simply endless; It has awful gatcha mechanics, daily quests and fake timed events and rewards i should collect fill the screen, it caters to waifufags extensively(it even simulates friendships between the waifus and the players throught messages), it is always online and it is probably chinese spyware.
>gacha
Slave-farming. They'd just spend the money getting fatter otherwise.
>daily quests and fake timed events and rewards
More video game for you.
>fill the screen
Test of willpower.
>it caters to waifufags
BASED
>simulates friendships between the waifus and the players through messages
I didn't know that. That's charming. One of my favourite things in Escape From Tarkov is that the merchants/questgivers communicate with you through the message client.
>it is always online
fine
>and it is probably chinese spyware
Like everything else on my computer. Oh well. Xi jinping can try to blackmail me with my history of doujins read when I'm powerful, I don't care. I stand by all of them.

As far as I can see here, it's a genuinely good game with an endless investment ceiling people can become whales for. This all goes back to the lack of a viable AAA production model that pays out well and consistently (because gamers are selfish trash who believe the things they love are worthless).

The worst negative is how fun the game is when i played it with no care about the rewards or the constant tabs asking me to do something for the game outside the game(such as opening their website to do some event or subscribing to them on social media). Bad games with dark patterns are for idiots, good games with dark patterns are for fools such as myself.
I do actually get where you're coming from and sympathise. I would prefer it not have to be like this. But as you can see from my other posts, I believe most big games are so outright bad in the sense they have nothing pleasant to offer, that a sinister good game is a marked improvement for the health of things. I'll take gacha whaletraps over hairy-faced lesbians fighting global warming and latecapitalism.

Heil Venti. Heil hitler. Heil the few remaining sane mainland Chinese people who still believe in beauty.
Let me be clear, i played it for about 60 hours which is 60 hours more than it should have been. I wasn't radicalised about the enshittification of video games back then, things are different now.
Hey, you got 60 hours and most of the real things you have to say relating to your experience with the game sound good.
 
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Ashman

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As for DRM, do you believe that you have a moral case against it? Or do you just want to steal things easier?
d.
My moral case resides in that DRM heavily decreases one's sovereignty over his property, With DRM I am bound to the manufacturer's wims. Furthermore DRM prevents conservation which might cause great works to be lost to time. But the worst part that it decrease the amount of inventors. A person which grows up with technology open to tinkering will be far more curious and creative than a person which grew with close technology.
 
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wonderfullife

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its only a problem if you want to play ubisofts licensed assassins creed 32
What if I want to play The Crew? I can't, I would have to go and purchase the sequels to get something close to it.
What has happened to that game would be equivalent to Ubisoft locking you out of ever playing assassin's creed 1 and forcing you to buy the most modern example, Assassin's Creed 32 as you say. I wouldn't put it past Ubisoft, if they could, to disable the old assassin creed games like with The Crew.

There is no legacy version of The Crew as it was the original, there is no way to play offline, even though a single player mode is hidden within it, unless someone manages to mod it (which hasn't happened yet despite attempts), or the publisher goes back on their update that disabled it. So in essence it has been killed.

Regardless, if I bought a game I would like to be able to continue playing it, I shouldn't have to settle for a substitute just because the publisher wants me to buy the latest and greatest and just because you think the game is slop, I don't think that should determine whether or not a publisher can arbitrarily block people from playing it or if it should be preserved or not.
Someone out there probably enjoys Assassins Creed 24 pre historic finland edition like Ross (accursed farms Ross) and I enjoy The Crew and would much rather play that than asscreed 32.
 
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Antoine

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My moral case resides in that DRM heavily decreases one's soveringity over his propety, With DRM I am bound to the manufacturer's wims. Furthermore DRM prevents conservation which might cause great works to be lost to time. But the worst part that it decrease the amount of inventors. A person which grows up with technology open to tinkering will be far more curios and creative than a person which grew with close technology.
Is there a single other area of your life in which your passion for "soveringity" drives you above all else?

All of your cases here are hypothetical. Problems which maybe could be caused. Here's a problem happening right now. The video game industry is being raped by how hard it is to make such dicey products at insane budgets demanded by the retard faggot biomass that is the gamer collective.

What if I want to play The Crew?
Hypothetical. Nobody wants to play The Crew except for Ross because he is an autistic sovereign individual sigma male.
I can't, I would have to go and purchase the sequels to get something close to it.
This isn't exactly a tragedy. It's a shame for the five authentic Ross type guys in the world, and probably could and should be fixed for their sake, and to bring a marginal amount of money in for Ubisoft for maybe not that much work. If presented that way they'd probably agree. But you faggots started hallucinating additional issues and waving around your torches and pitchforks so now these people are scared and defensive. As they should be because you're all insane and clearly just want to hurt them for the crime of making things you like.

What has happened to that game would be equivalent to Ubisoft locking you out of ever playing assassin's creed 1 and forcing you to buy the most modern example, Assassin's Creed 32 as you say. I wouldn't put it past Ubisoft, if they could, to disable the old assassin creed games like with The Crew.
They would maybe do that if they thought it would keep them out of the red. I doubt it actually would be practical. Relatively cheap access to their backlog would probably help them out financially. This isn't primarily a greed problem I believe, it's a service problem confused and exacerbated by you faggots who can't go five minutes without declaring a moral crusade.
There is no legacy version of The Crew as it was the original, there is no way to play offline, even though a single player mode is hidden within it, unless someone manages to mod it (which hasn't happened yet despite attempts), or the publisher goes back on their update that disabled it. So in essence it has been killed.
Regardless, if I bought a game I would like to be able to continue playing it, I shouldn't have to settle for a substitute just because the publisher wants me to buy the latest and greatest and just because you think the game is slop,
I don't believe this is a cynical move to remove all options but new games so you are constantly buying new ones at full price. I think it genuinely didn't occur to them that anybody would want anything to do with The Crew. They saw it, like most people, as something genuinely outdated in most ways that appeal to gamers. Ross likes to explore games as virtual worlds, so they do not age to him. Ross is unique.
I don't think that should determine whether or not a publisher can arbitrarily block people from playing it or if it should be preserved or not.
"Block" is not what they're doing. They aren't actively trying to stop this. They cut off active effort that was going to maintaining this game. The clickbait mulatto hypetube headlines frame this like aggressive action on Ubisoft's part. It's not. They don't give a fuck about The Crew. They just saw it like unplugging an old, dusty, unpopular machine in an arcade.

Someone out there probably enjoys Assassins Creed 24 pre historic finland edition like Ross (accursed farms Ross) and I enjoy The Crew and would much rather play that than asscreed 32.
If a decent number of people told them this stuff calmly and presented an appealing reason for Ubisoft to get on board this probably could have all been resolved by now with everyone happy on all sides. But of course one side does not want to be happy. It wants to go crusading.
 
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wonderfullife

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But of course one side does not want to be happy. It wants to go crusading.
I won't deny there is some moral crusading, that is always the case with these sorts of things, but I would genuinely love to play the crew again. I own (rented) it, and found it very fun.

Anyway, I am not sure how they are not blocking access. There is an offline mode, and from what I understand the offline mode that exists is encrypted which is why it hasn't been enabled by modders. People are unable to get this to work because they haven't figured out how to bypass whatever it is Ubisoft have put in place to block it. Maybe this is just me reading outrage bait, but from what I have seen it seems to be the case.
If it were a genuine need to disable servers, why can the offline mode, that apparently exists, just not be enabled by the publishers? My guess is because they want us to buy the new release of the crew motorfest, in essence, to stop people from buying the cheaper "outdated" older titles instead of the more expensive hip new release.

Anyway, I'm not losing anything here by supporting this movement, and having it gain traction. If it works, I get access to play a game I enjoy.
If it doesn't work out, well then things stay the same and I can't play The Crew ever again. I for sure won't buy any of the new releases.
 
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Antoine

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I won't deny there is some moral crusading, that is always the case with these sorts of things, but I would genuinely love to play the crew again. I own (rented) it, and found it very fun.

Anyway, I am not sure how they are not blocking access. There is an offline mode, and from what I understand the offline mode that exists is encrypted which is why it hasn't been enabled by modders. People are unable to get this to work because they haven't figured out how to bypass whatever it is Ubisoft have put in place to block it. Maybe this is just me reading outrage bait, but from what I have seen it seems to be the case.
If it were a genuine need to disable servers, why can the offline mode, that apparently exists, just not be enabled by the publishers? My guess is because they want us to buy the new release of the crew motorfest, in essence, to stop people from buying the cheaper "outdated" older titles instead of the more expensive hip new release.

Anyway, I'm not losing anything here by supporting this movement, and having it gain traction. If it works, I get access to play a game I enjoy.
If it doesn't work out, well then things stay the same and I can't play The Crew ever again. I for sure won't buy any of the new releases.
I doubt that Ubisoft have it in their heads that old games compete with new games. And if they do they're probably mistaken. Which raises the question, did anybody try just asking Ubisoft what was the situation with the state of this game? I believe if approached amicably this would all have been resolved now. Instead the moral mob who have rallied behind Ross and Ubisoft are set to rape each other to death in court. Won't that be fun?

Do you believe that Ubisoft are actively conspiring to stop people playing old games? Or do you think this very online and server based, pseudo mmo for consoles thing they were pushing just left them in an awkward spot where it feels most reasonable to just turn off a game once its had its primary earning run and moment of attention? My guess remains that they didn't think people would care. The new FIFA sells every time.

Though I have seen the shitjourno headlines talking about how people are into old existing music, movies, etc. I can see it being possible that oldfags at places like Ubisoft see that and panic. But even then this is just obviously not a good idea, putting aside the risk of triggering a moral crusade. Monetising your backlog just makes much more sense than trying to kill it. It is almost certainly the move that makes more money.

Greed suggests a pure desire to make money, and no more evil than is necessary to do that. If Ubisoft are LE GREEDY (they're just a company, they need to stay alive, but to a gamer that is LE GREED) they should be having options to make money off the The Crew put to them. Hell at this point if they sold it for 15 dollars offline only a horde of retarded mulatto hypeniggеrs might buy it just to spite their imagined enemy LE GREED.

And if their new game is so boring that a serious number of people would ignore it to play an old game, it sounds like that's their problem. Trying to fight that by killing their own backlog would be stupid above all else. And is not a sign of Ubisoft turning EVIL, it's a sign of them growing terminally ill if true. So if that is the case we can probably just ignore them and they'll go bust soon.
 
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